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Play diagram for HB Dive from Shotgun Y Off Trips in Madden 27

Quick Reference

In 1 playbook

Breakdown

HB Dive out of Shotgun Y Off Trips is a straight downhill run play designed to hit the A gap immediately off the snap. The offensive line blocks a standard zone scheme, with the center and guards climbing to the second level while the trips receivers and inline TE run off their defenders to clear space. This is a pure run play with no play-action or RPO element attached, and the primary read is a one cut, north-south decision at the line of scrimmage where the HB reads the initial double team at the point of attack before pressing vertically.

Defensive Reads

Watch for stacked fronts with linebackers crowding the line of scrimmage, since a fast trigger from the Mike can blow up this dive before the double team forms. Identify if the defense is in a run-blitz look with both safeties creeping toward the box, which signals the play will need a quick decision rather than a patient press. Key the defensive tackles' first step, if they are shooting gaps instead of reading blocks, the dive lane will collapse and the HB should bounce rather than force it. Look for user-controlled linebackers spying the A gap, since a smart defender sitting on the dive can diagnose and tackle for a loss if the offense overuses this call. Base 4-3 or 3-4 fronts with disciplined gap integrity are the toughest to run this against, while spread out nickel and dime packages with light boxes are where this play succeeds most.

Usage Tips

Use this play on early downs when the defense shows a light box or has rotated safeties away from the run to disguise coverage.

Check the Mike linebacker depth pre-snap, if he is sitting shallow or crashing hard on run fits, this dive can gash him before he resets.

Pair HB Dive with Inside Zone and Duo from the same set so the defense cannot key blocking scheme tendencies snap after snap.

Attach a hot route audible to a receiver if the defense shows an obvious run blitz, but only if you have time before the play clock forces the snap.

Run this on short yardage or goal line situations where a quick, decisive one cut beats slow-flowing linebackers before they fill the gap.

Other Plays in Y Off Trips

Other plays in Y Off Trips
PlayDiagramOpen
0 1 Trap
Bounce Inside Zone Split
Bounce Outside Zone
Bounce PA Deep Out
Counter Y
Curls
Deep Stick
Deep Stick Out
Duo
Fake Screen Wheel
Flood HB Swing
Four Verticals
HB Counter
HB Direct Snap
HB Draw
HB Slip Screen
Inside Zone
Inside Zone Split
Mtn Counter Y
Mtn Curl N Go
Mtn PA Smash
Mtn Stick
Mtn Stick N Nod
Mtn Y Screen
Outside Zone
PA Double Post
PA Mtn Slide
PA Y Flood
PA Zone Shot
Read Option
Return Curls
Return PA Corner Strike
Return RPO Alert Flat
RPO Bubble Y Pop
RPO Counter Alert Shock
RPO Counter Glance Post
RPO Counter Peek
RPO Duo Alert Glance
RPO Glance Post
RPO Read WR Screen
RPO Read Y Flat
RPO X Close Duo Bubble
Shot Slot Poco
Slants
Slot 2 Buc
Sprint Flood
Stick
Strong Flood
Verticals Dig
Verticals Y Option
X Close HB Dive
X Close PA Slants
Y Lead Read Opt