Playbooks
Y-Sail Go is a sail concept out of Shotgun Trey Open with the trips bunch to the right side of the formation. The outside receiver on the trips side runs a deep go route up the sideline, the TE/Y runs a corner route breaking outside underneath the go, and the innermost slot man settles into a shallow flat/curl for the sail leverage. The backside single receiver runs a vertical go route to stretch that side, giving the QB a two man vertical stress on the boundary and a high low sail read to the trips side. This is a Cover 2 and Cover 3 beater built to attack the flat defender and deep half or deep third defender with the corner and go combo, and the primary progression reads the sail (flat to corner to go) before working back to the backside vertical if the trips side is capped.
Watch the flat defender's initial drop, if he widens with the underneath route the corner route has a clean throwing lane behind him. Identify single high versus two high safety shells before the snap, Cover 3 with an aggressive underneath zone defender is vulnerable because the sail stretches the flat to hash width instantly. Look for a user controlled defender sitting in the shallow flat or curl zone, that lurk threat can jump the sail route, so be ready to climb the ladder to the corner or go route if you see him bait the throw. Man coverage with no safety help over the top on the backside go route is the biggest bust, if the corner is locked in man across from the backside single receiver, that vertical shot is live for a big play. Blitz heavy fronts with off man on the outside receivers get exposed by the quick developing corner route, since the QB only needs one and a half seconds to get the ball out before pressure arrives.
Pre snap, identify whether the corner over the trips side is playing off or press, since a soft corner invites the corner route window immediately behind the flat defender.
Check the safety alignment before the snap, if you see two high safeties rotate to Cover 2 shell, the flat to corner combo is your bread and butter beater because the corner sits behind the flat defender and in front of the deep half safety.
Against Cover 3, key the flat defender's drop, if he sinks with the corner route the underneath flat window opens for a quick checkdown, if he sits shallow the corner route has room to sit down in the honey hole.
Use hot routes to convert the backside go into a comeback or curl on third and medium if you want a quicker outlet instead of relying on the deep shot.
Pair this call with Curls or Stick from the same formation to keep the defense guessing between quick game and the sail shot, since both plays share the same trips alignment and disguise your intentions pre snap.































































