Playbooks

Breakdown

Verts X Drag out of Shotgun Trey Open sends three vertical routes up the field from the Trey side while the backside X runs a drag underneath and the running back releases out of the backfield on a flat route to the opposite side. This is a classic four verticals shell with a drag conversion, built to attack both zone and man coverage by stretching the field vertically while giving the quarterback a horizontal answer against pressure or a jumped route. The primary read progression starts with the vertical seams on the Trey side, working outside in, then resets to the drag as the underneath check down if the safeties rotate over the top or the middle of the field gets clogged.

Defensive Reads

Pre-snap, identify the free safety depth and alignment, if he is shaded to the Trey side the drag route becomes the higher value read since the deep middle will be occupied. Watch for two high safeties rotating late into a single high shell after the snap, this signals Cover 3 and the middle seam is the priority throw. If the corners bail immediately into deep zone drops without pressing at the line, you are likely facing zone coverage and the verticals will have room to sit down or break at the top of their stem. Key the middle linebacker's drop, if he sinks hard to cover the drag or spies the quarterback, the deep verticals become the better option since the underneath window closes. Watch for a user controlled defender lurking in the shallow crossing area, since the drag route is the most vulnerable to a jumped throw if the defense sits a linebacker or nickel corner in that zone.

Usage Tips

Use pre-snap motion or a hard count to bait the safeties and confirm if you are facing Cover 2 or Cover 3 before the snap, since this play is labeled as a beater for both shells.

Against Cover 3, target the deep middle seam route since the free safety has to choose between the two inside verticals, creating a natural void.

Against Cover 2, the two outside verticals on the Trey side will occupy the corners while the safeties get pulled deep, opening the drag route as a chunk gain underneath.

Call this on early downs in the medium to deep range game plan, then follow it up with Curls or Y Stick HB Angle to punish defenses sitting on the verticals with underneath coverage.

If the defense shows a heavy blitz look pre-snap, hot route the drag into a quicker breaking route or check to the running back's flat release as your outlet against pressure.

Other Plays in Trey Open

Other plays in Trey Open
PlayDiagramOpen
Air Raid Stick
Clearout
Clearout Pick Return
Clearout Rub Return
Corner Strike
Curl HB Burst
Curls
Curls Combo
Curls X Go
Dagger Deep Curl
Deep Post
Dig N Go
Double Ins
Drag Verticals
Four Verticals
HB Angle Screen
HB Base
HB Counter
HB Cross Screen
HB Draw
HB Off Tackle
HB Slip Screen
H Mtn Flood H-Sneak
H Mtn Mesh
H Mtn X Shallow Cross
Inside Zone
Jags Stick HB Circle
Jet New Orleans
Jets Deep Post
Jets Y-Drag
Levels Switch
Mesh
Mesh Rewind
Mesh Wheel
OAK Under
PA Read
PA Slot Under
PA WR In
Power Read
QB Zone
Quick Slants
Read Dig
Read Option
RPO Alert Draw Stick
RPO Q Stick Draw
Salem
Shakes
Shock HB Option
Slants
Slot Drive
Sluggo Seam
Spacing HB Wheel
Speed Option
Stick
Stick N Nod
Strong Flood
Trail Shake
WR Mid Screen
WR Screen
X Cheat H Post
Y Corner
Y Cross Flood
Y-Drag
Y Sail
Y-Sail Go
Y Stick HB Angle
Z Under