Playbooks

Not in any team playbook.
RPO Alert Screen out of Shotgun Trips is a run/pass option built around a bubble style screen to the trips side combined with an inside handoff read. The diagram shows the outside receiver in the trips bunch running a shallow arc to set up a lead blocker while the inside slot receiver works underneath as the screen target, with the backside X running a vertical stem to hold the deep defender. The primary read progression is quarterback keys the alley defender or nearest flowing linebacker first for the screen, then works to the handoff or keep based on the box count if the screen is covered.
Watch for the flat defender or slot corner sitting on the bubble route, since a defender staying home in the screen lane kills the throw option immediately Identify if the defense is in a run blitz or crashing the box hard, which signals the quarterback should pull and throw rather than hand off Man coverage with the corner pressed on the outside trips receiver is a green light to work the bubble concept since the blocker in front creates immediate space Zone coverage with a linebacker flowing outside to the trips side or a cover 3 buzz look can shut down the screen if that defender reads it in time and beats the block User controlled defenders spying the running back or lurking in the screen lane are the biggest threat, so scan for manual jumps toward the flat before committing to the throw
Check the box count before the snap and if the defense has six or more in the box, lean toward pulling the screen instead of the handoff
Look for cornerbacks playing off man or bailing into zone at the snap, since that alley defender flying upfield is your green light to throw the bubble
Use manual motion or a quick pump fake with the run animation to freeze linebackers before committing to the screen throw
This play pairs well with RPO Base Alert Bubble and RPO Zone Alert Screen since all three attack the same trips side but stress different levels, keeping the defense guessing
Save this call for second and short or first down to keep defenses honest, since the low risk screen option punishes overaggressive run fits without forcing a difficult downfield throw

































