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Breakdown

Orbit Triple Option WK is a true option run out of Pistol Doubles Y Off that uses orbit motion to create an extra ball carrier threat before the snap. The blocking scheme reads the play side defensive end for the dive versus pitch decision, then the quarterback keys the pitch key defender to determine whether to keep, hand off on the dive, or pitch to the motion man on the perimeter. This is a run play designed to attack light boxes and overaggressive edge defenders, with the primary read progression going dive key first, then pitch key on the edge.

Defensive Reads

Watch the defensive end assigned to the dive read, if he stays home on the dive the QB should pull and attack the edge. Key the flowing linebackers after the snap, aggressive user linebackers who crash down early open up the pitch lane for the motion man. Check safety depth pre-snap, a single high safety cheating toward the box signals man coverage or a run blitz look that this play can exploit with the edge pitch. Против teams that play disciplined assignment football with a dedicated pitch key defender sitting outside, this play struggles, expect the quarterback to be forced into the dive with no room. Look for scrape exchange technique from linebackers, if the defense is scraping correctly on every rep switch to Counter Read Option or HB Zone to counter the counter.

Usage Tips

Run this out of a light box, ideally five defenders or fewer in the box, since triple option concepts get eaten alive by extra run defenders. Check the pitch key defender before the snap, if he is crashing hard down the line every snap you can key on pulling the ball immediately. Use the orbit motion to bait linebackers into flowing wrong, then let the QB read leverage post snap instead of forcing a predetermined keep or pitch. This play pairs well with HB Dive and Gt Read Option in your play calling sequence since all three punish defenders who key the mesh point the same way. Save this for early down situations, first and second and short to medium, where defenses are less likely to sell out with extra DBs in space.

Other Plays in Doubles Y Off

Other plays in Doubles Y Off
PlayDiagramOpen
Counter Read Option
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Escort HB Wide Zone Wk
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Fade Smash
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HB Dive
HB Draw
HB Slip Screen
HB Stretch Alert Bubble
HB Zone
Jet PA Cross
Jet Pass Fk Zone
Jet Touch Pass
Orbit PA Cross
Orbit PA Y Corner
Orbit Triple Option
PA Cross
PA Deep In
PA Post Shot
PA Slot Cross
Pin Pull Sweep
Read Option
RPO Read Flat Wheel
Slants
Tech Out
Y Lead Read Option
Zone Fake Jet
Zone Split