Playbooks

2-3-6 Will

Overview

The 2-3-6 Will set is a Big Dime look inside the Dime formation that puts two down linemen, three linebackers, and six defensive backs on the field. Standard Dime sets often use four down linemen and one linebacker. This set is lighter up front, with a third safety replacing a corner, and the Will linebacker is shaded to the weak side as a stand up rusher or hook defender. That gives you a front that can show pressure from either edge while keeping six coverage players who can match slot receivers, flexed tight ends, and backs leaking out of the backfield.

The personnel package is built to defend spread offenses and passing downs. The extra safety lets you put a DB with man coverage ratings on a flexed tight end or big slot, and the three linebackers keep enough run fit integrity to avoid getting gashed by draws out of empty and gun trips. The playbook runs from pure coverage shells like Cover 6, Tampa 2, Cover 3 Buzz Match, and Cover 4 Drop to pressure calls like Zero Blitz, Okie Eagle 3, Max Sting 3, and Overload 3 Seam Press. Because every call starts from the same alignment, the offense cannot easily separate your pressure looks from your drop looks before the snap.

The set is strongest against the concepts competitive players lean on on third down: mesh, drive, stick, spot, flood, and four verticals. Match coverages like Cover 3 Buzz Match and Cover 3 Lock pass off crossers cleanly. Cover 1 Robber Press and Cover 1 Contain Spy take away the in breaking man beaters and QB scrambles that break standard Cover 1. The Will alignment lets you isolate the weak side back or tight end with a linebacker blitz or spy while the six DBs match the receivers.

Strengths

  • Six defensive backs, including three safeties, let you match up against 3x1 and empty sets without leaving a linebacker on a slot receiver, which shuts down the easy slot fade and option route man beaters
  • Identical pre snap alignment across Zero Blitz, Okie Eagle 3, Edge Blitz 2, Cover 6, and Tampa 2 hides your intentions, so the offense cannot read blitz versus drop and hot route with confidence
  • Cover 3 Buzz Match and Cover 3 Lock pattern match flood, curl flat, and smash concepts, taking away the zone beaters that stress rotational Cover 3 in other sets
  • Cover 1 Robber Press and Cover 1 Contain Spy put a robber or spy in the middle, which kills mesh, drive, and shallow cross man beaters and stops QB scrambles on third and long
  • The weak side Will gives you a disguised fifth rusher through Edge Blitz 1, FS Zone Blitz, and SS Zone Blitz, creating quick pressure on hot route slants and RPO pass reads

Weaknesses

  • Only two down linemen means inside run fits are thin, and power, counter, and inside zone from heavy personnel can gash this set for chunk yards before safeties fit the alley
  • The light front struggles to generate a four man rush, so on coverage calls like Cover 4 Drop and Cover 2 Sink a patient QB with max protect can hold the ball and hit late developing dig and post combos
  • Zero Blitz and Overload 3 Seam Press leave no deep help, so a quick hot route to a streak or a pre snap motion that exposes the matchup can produce a touchdown if the pressure misses
  • Offenses that motion a running back out wide or bunch receivers can create communication problems for the linebackers in man, forcing mismatches against slower LBs
  • Repeatedly calling blitzes from the Will side becomes a readable tendency, and smart players will slide protection or hot route the back to the weak flat to beat it

Usage Tips

Call this set on third and medium to long or in two minute drills when the offense is in 11, 10, or empty personnel, and switch back to a heavier set when you see 12, 21, or 22 personnel

Against trips or bunch, use Cover 3 Buzz Match or Cover 6 and shade the coverage toward the passing strength, then user the robber or buzz safety to jump the inside breaking route

If the offense stays in gun and motions the back out, audible to Cover 1 Robber Press and user the robber over the middle to take away the mesh and drive man beaters

Mix Okie Eagle 3 and Max Sting 3 with Cover 3 Cloud and Tampa 2 from the same look, and show blitz pre snap by showing blitz or pinching linemen, then drop to bait hot routes into underneath defenders

Against a mobile QB, call Cover 1 Contain Spy or spy the Will linebacker manually, and set outside contain on your edge rushers to stop rollouts and scramble drills

Other Sets in Dime

2-3-6 Sam

24 Plays · Big Dime 2-3-6

2-3 Single Mug

16 Plays · Dime 4-1-6

2-3-6

57 Plays · Big Dime 4-1-6

3-2 Swap Dbl Mug

18 Plays · Big Dime 4-1-6

Load Weak

12 Plays · Dime 4-1-6

Normal

20 Plays · Dime 4-1-6

Rush

22 Plays · Dime 4-1-6

Single Mug

15 Plays · Dime 4-1-6

1-4 Dbl Mug

16 Plays · Big Dime 3-2-6

3-2 Odd

0 Plays · Dime 3-2-6

1-4-6

21 Plays · Big Dime 1-4-6

3-2-6

28 Plays · Unknown