Playbooks

Breakdown

Max Sting 3 is a Cover 3 zone blitz out of the Dime 2-3-6 Will set that combines a line stunt up front with a three deep, four under zone shell behind it. The diagram shows both outside cornerbunny defenders bailing to deep thirds while the middle linebacker sinks to a deep middle third, with the underneath defenders (two DBs, two zone box players) flowing hard downhill on the stunt to disguise the pressure. This is a zone beater blitz package built to confuse blockers and quarterbacks who are reading a standard four man rush, so the primary read is confirming the deep three drops first, then keying the stunt gap for a quick pressure win before the quarterback can climb the pocket.

Defensive Reads

Pre-snap, identify if the offense is in a max protect look or has extra blockers checking releases, since that neutralizes the stunt's speed advantage. Key the offensive tackle and guard depth off the snap, if they set outside quickly the stunt is likely to win inside for a free rusher. Watch the quarterback's eyes for hitch or curl routes designed to sit in the void created by the underneath defenders flowing to the stunt, this play is vulnerable to quick game concepts that exploit that vacated zone. This call is strong against slow developing play-action rollouts and deep dropback passing since the deep thirds have time to reset while the stunt closes the pocket. It struggles against hot route quick outs and screens to the flat, since the shifted underneath defenders can be late reacting if the ball comes out in under two seconds.

Usage Tips

Call Max Sting 3 on early downs or in obvious dropback situations where the offense expects a standard Dime pass rush look, since the line stunt disguises where the extra gap pressure is coming from. Pre-snap, check for tight bunched receiver alignment or trips looks that indicate the offense is expecting soft zone underneath, since Sting 3's stunt can win fast against tackles who set for a straight rush. If the offense audibles into a hot route beating flood concept, be ready to bail into the deep thirds quickly rather than getting caught peeking at the stunt. Pair this call with Cover 3 Buzz Match or Cover 3 Hard Flat earlier in a series so the offense sees consistent Cover 3 shells, then drop in Max Sting 3 to punish a quarterback sitting in the pocket expecting only coverage. Use this on third and medium to third and long when quarterbacks tend to hold the ball a beat longer, giving the stunt time to develop and collapse the pocket.

Other Plays in 2-3-6 Will

Other plays in 2-3-6 Will
PlayDiagramOpen
Cover 1 Contain Spy
Cover 1 Robber Press
Cover 2 Hard Flat
Cover 2 Man
Cover 2 Sink
Cover 3 Buzz Match
Cover 3 Cloud
Cover 3 Hard Flat
Cover 3 Lock
Cover 4 Drop
Cover 6
DB Fire 2
Dbl Safety Go
Edge Blitz 1
Edge Blitz 2
Edge Blitz 3
FS Zone Blitz
Okie Eagle 3
Okie Roll 2
Overload 3 Seam Press
SS Zone Blitz
Strg Corner 2 Fire
Tampa 2
Zero Blitz