Playbooks

Franchise Playsheet

Heavy I

PlaysheetOffense
1Formation
3Sets
30Plays

Overview

Heavy I is a single-formation situational playsheet: all 30 plays live in I Form, spread across 3 sets, and every snap comes out of 22 personnel (2 RB, 2 TE, 1 WR). It isn't a full offense. It's a focused power-run package built to lean on a defense with extra blockers, a lead fullback and a second tight end at the point of attack. At 30 plays it is larger than a fifth of the game's 42 offensive franchise playsheets, which gives you real depth inside one formation instead of a thin sampler of looks.

The run menu is the core. Counter, Power, Toss, Outside Zone and inside zone runs, plus base calls like FB Dive, let you attack downhill between the tackles, pull linemen against a flowing front, or bounce the ball to the edge when a defense packs the box. The passing side is deliberately narrow: play action shots and quick concepts built around Corner, Fade and Flat routes. They exist to punish safeties and linebackers who start triggering on the run fakes, not to carry the offense on their own.

Choosing this playbook gets you a dedicated short-yardage, goal-line and clock-killing package where every run and play action fake starts from the same heavy look. Because the formation never changes, a defense can't read run or pass from personnel or alignment, and the counter and outside zone tags let you hit a front from both directions without leaving 22 personnel. It suits a game plan that wants to shorten the game, protect a lead or live in third and short, with play action as the counterpunch.

Scheme Fit

Heavy I wants a physical roster: a downhill running back with strong trucking and ball carrier vision, a fullback with high lead blocking, two tight ends who can run block, and an offensive line that wins at the point of attack and pulls well on Counter and Power. The quarterback only needs solid play action and deep accuracy to hit Corner and Fade shots, so a pocket passer works fine. Pick it if you like to control the clock, win short yardage and set up shots with play action, and pair it with a fuller base playbook for passing downs.

Playsheet bonuses

  • IUnlocks the playsheet
  • II+5Run Block, Run Block Finesse, Run Block Powerall OL
  • III+3Run Block, Run Block Finesse, Run Block PowerFBs & TEs
  • IV+5Carry, Break Tackleall HB/FB

Every play in this playsheet (30 plays)

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Strengths

  • Every one of the 30 plays shares the I Form 22 personnel look, so run and play action are indistinguishable pre snap and opponents cannot key on formation subs or alignment to guess the call.
  • The run concepts cover every direction from one formation: Power and FB Dive downhill, Counter against flow, Toss and Outside Zone to the edge. That lets you work a defense's nano blitz or overloaded side without switching sets.
  • Two tight ends plus a fullback put extra blockers at the point of attack, which is ideal in short yardage and at the goal line where lighter formations get stuffed by base and goal-line personnel.
  • Play action off the same I Form sets, paired with Corner, Fade and Flat routes, punishes safeties and user-controlled linebackers who crash on run fakes, giving you explosive shots out of a look defenses load up against.
  • The playsheet's depth (larger than 20% of the game's offensive franchise playsheets) means you can fill a full audible package and still have repeat calls from each of the 3 sets without showing the same play twice in a drive.

Weaknesses

  • With 100% of plays in I Form and only one wide receiver on the field, there is no spread, empty or shotgun look to escape a stacked box, so opponents can go heavy and commit extra defenders to the run without worrying about outside threats.
  • The passing menu is narrow, limited to play action and Corner, Fade and Flat concepts, which leaves you without a reliable man beater or zone beater route combo on third and long.
  • A single receiver and a 22 personnel alignment let defenses play aggressive press or Cover 0 with minimal risk, since there is little horizontal stretch to punish them.
  • The playsheet is a situational package, not a full offense. Falling behind early forces you out of it, and it offers no two minute or hurry up answers.
  • Because every play shares one formation, a defense that recognizes your run tendencies by set can shade its front and spy the fullback, taking away FB Dive and Power without needing to disguise coverage.

Usage Tips

Build your short yardage and goal-line audibles entirely from I Form: FB Dive and Power as your third and 1 or fourth and inches calls, with Counter ready if the defense slants toward the strength of the formation.

On first and 10 from I Form, alternate Outside Zone and Toss with Power so the linebackers can't sit on one lane. Once they start flowing fast, audible to Counter the other way.

Save the play action Corner and Fade shots for second and short or first down after two straight successful runs, when the safeties have crept into the box. Check that the deep safety is biting before snapping.

Use the Flat concepts off play action as your constraint play on third and 3 to 5 when the defense brings a heavy front, hot routing the tight end or fullback to the flat if the edge defender crashes.

Rotate among the 3 I Form sets on consecutive downs so your alignment doesn't tip the run direction, and flip the play to the side of the second tight end when you need an extra blocker on the edge for Toss and Outside Zone.

Formations in this playbook

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