Playbooks

Breakdown

Orbit PA DBL Cross is a play-action pass out of Pistol U Off Trips (12 personnel) that uses orbit motion across the backfield to sell run action before the QB rolls into his drop. The route concept features two deep crossers stacked over the middle: the yellow route runs a deep dig that flattens toward the sideline, while the red route runs a shallower crossing route underneath it, creating a natural pick and separation combo against man coverage. Underneath, the blue route works a flat/shallow cross and the light blue route runs a check release flare, giving the QB a full-field progression from deep crossers down to the underneath flare as a checkdown against a hard blitz.

Defensive Reads

Pre-snap, check safety depth and alignment, a single high safety cheating toward the trips side signals man coverage underneath which the double cross concept exploits with natural rub action. Watch the flow of the orbit motion defender, if a linebacker or safety follows the motion man across the formation instead of staying home, that defender is out of position to help on the deep crossers. Post-snap, key the middle linebacker's drop, if he sits shallow to jump the red crosser, the yellow dig behind him will be wide open once it clears his zone. User controlled defenders sitting in a lurk technique in the middle of the field are the biggest threat to this concept, since both crossers stack in the same vertical window and a well timed jump can undercut either route. Against a hard edge blitz, this play is vulnerable because the play-action fake holds the QB in the pocket longer than a straight drop, so identify overload blitz packages pre-snap and be ready to check to the light blue flare as an immediate answer.

Usage Tips

Use the orbit motion pre-snap to identify man versus zone, if a defender follows the motion man across the formation you are getting man coverage and the double cross concept will win versus man defenders trailing from behind.

Take your first read to the deep yellow dig since it sits behind the crossing traffic and is the primary answer versus both zone and man once the routes clear the second level.

If the defense shows a two high shell, work the red crosser underneath since zone defenders will widen with the deep route and open the middle void.

Hot route the light blue flare to a shallow drag if you anticipate a blitz heavy look, this gives the QB a faster outlet than the naturally developing check release.

Pair this play with Orbit PA Cross and Orbit HB Split Zone in the same set, since the shared orbit motion and run action forces linebackers to hesitate and sets up the double cross as a play-action counter once the defense starts keying run fits.