Playbooks

Ace

SpecialistsGadget

Overview

Pistol Ace is the balanced two tight end shell of the Pistol family, and it separates itself from the wider Pistol sets by keeping both tight ends attached on either side of the line with two receivers split out. The back sits four yards behind the quarterback in the true Pistol depth, which means you get downhill gap scheme runs to either side without the directional tell that shotgun offset backfields give away. Where Pistol Wing or Pistol Full House pull blockers into the backfield, Ace keeps the box tight and symmetrical, so the defense cannot lean a safety or slide a linebacker based on your alignment alone.

The 12 personnel package is what makes this set work as a matchup weapon. Base defenses will answer with an extra linebacker, which lets you isolate your better tight end on a linebacker in the seam on Skinny Posts or FL Cross. If the opponent stays in nickel to cover the pass, you get HB Power O, Strong Power, and HB Counter against a light box with two extra blockers already in position. That bind is the entire point of the set: the personnel forces a personnel decision before the ball is snapped, and both answers give you a matchup you can attack.

The play art leans heavily on run and play action mirroring. HB Zone Wk, HB Stretch, HB Dive, and HB Slam cover every run family, and PA Boot, PA Power O, PA Deep In, and PA Ctr Waggle give you the same blocking shells with the quarterback pulling out on the perimeter. Read Option adds a true option element from Pistol depth, which is the Gadget tag at work, and Corner Post plus Quick Slants round out the concept sheet with a deep shot and a fast rhythm answer.

Strengths

  • Run and play action mirroring off identical blocking shells makes HB Power O and PA Power O look identical at the snap, which freezes user linebackers and lets PA Deep In hit the vacated hook zone.
  • Two attached tight ends create a rare matchup edge against base personnel, and hot routing the backside tight end on a corner or seam route isolates him on a linebacker with no help over the top.
  • Skinny Posts and Corner Post attack the deep middle and deep third seams, making this set a clean answer to Cover 3 and single high looks where the safety cannot cover both hash marks.
  • Quick Slants and FL Cross give you fast rhythm man beaters, and motioning an inside receiver across before the snap tells you man or zone before you even hit the snap button.
  • Pistol depth on the back removes the offset run tell, so HB Stretch, HB Counter, and Read Option can all attack either direction without pre-snap alignment giving the play away.

Weaknesses

  • Only two receivers split out means limited horizontal spacing, so tight man coverage with a user defender in the middle can smother Quick Slants and Skinny Posts before the routes develop.
  • Interior nano blitz pressure through the A gaps arrives fast because the back sits directly behind the quarterback and often has to pick a side, leaving one rusher unaccounted for.
  • PA Boot and PA Ctr Waggle move the quarterback outside the tackle box with a slow developing route distribution, which is a free sack if the opponent brings edge pressure or crashes a user-controlled defensive end.
  • Heavy personnel invites the defense to load the box, and if the opponent commits to run fits with an extra safety in the box your gap scheme runs get walled off before the pullers arrive.
  • The set lacks a true four verticals or flood concept, so if you get behind late in the game you have to leave the set entirely rather than audible within it.

Usage Tips

Establish HB Power O and HB Counter early so the play action mirror plays hold linebackers, then hit PA Deep In and PA Power O on the same down and distance tendencies.

Use this set on second and short or third and short where the defense shows base or heavy personnel, since HB Dive and HB Slam give you a quick downhill answer and Read Option punishes an aggressive user-controlled edge defender.

Motion a receiver or the slot tight end pre-snap to diagnose coverage, then check to Quick Slants against man and Skinny Posts or Corner Post against single high zone.

Hot route the backside tight end on a streak or corner when the defense drops eight, because he will draw the slowest defender in coverage and the play art already clears space with the inside routes.

Keep the back in on all play action calls when your opponent shows a two man overload look, and slide protection toward the side of the extra rusher before the snap rather than trusting the base blocking.

Plays (16)

Plays in Ace
PlayDiagramOpen
Corner PostCorner, Post, Corner Post +2
FL CrossCrosser, Pass Play
HB CounterCounter, Run Play, Power Run
HB DiveDive, Run Play
HB Power OPower, Run Play, Power Run
HB SlamDive, Run Play
HB StretchOutside Zone, Run Play, Zone Run
HB Zone WkInside Zone, Run Play, Zone Run
PA BootPlay Action, Pass Play
PA Ctr WagglePlay Action, Pass Play
PA Deep InPlay Action, Pass Play
PA Power OPower, Play Action, Power Run +1
Quick SlantsSlant, Pass Play
Read OptionRead Option, Run Play
Skinny PostsPost, Skinny Post, Pass Play
Strong PowerPower, Run Play, Power Run

Other Sets in Pistol

Ace Double Wing

15 Plays · 2 RB, 3 TE, 0 WR

Ace Slot

15 Plays · 1 RB, 2 TE, 2 WR

Bunch

20 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

18 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

6 Plays · 1 RB, 1 TE, 3 WR

Deuce

15 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

12 Plays · 1 RB, 2 TE, 2 WR

Doubles

26 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Hip

9 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

17 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

32 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Stack

18 Plays · 1 RB, 1 TE, 3 WR

East Tight

6 Plays · 1 RB, 3 TE, 1 WR

Full House

15 Plays · 3 RB, 0 TE, 2 WR

Full House Base

14 Plays · 2 RB, 1 TE, 2 WR

Full House Over Close

6 Plays · 2 RB, 1 TE, 2 WR

Full House Pro

6 Plays · 2 RB, 1 TE, 2 WR

Full House TE

10 Plays · 2 RB, 2 TE, 1 WR

Full Panther

10 Plays · Unknown

Open Flex

9 Plays · 1 RB, 1 TE, 3 WR

Open Flex Close

10 Plays · 1 RB, 1 TE, 3 WR

Philly

1 Play · 1 RB, 1 TE, 3 WR

Spread

39 Plays · 1 RB, 0 TE, 4 WR

Strong

30 Plays · 2 RB, 1 TE, 2 WR

Strong Slot

14 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Close

9 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Open

25 Plays · 2 RB, 0 TE, 3 WR

Strong Y Off Close

10 Plays · 2 RB, 1 TE, 2 WR

Tight Slots

13 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

14 Plays · 1 RB, 1 TE, 3 WR

Trips

29 Plays · 1 RB, 1 TE, 3 WR

Trips Left Open

24 Plays · 1 RB, 0 TE, 4 WR

Trips Open

30 Plays · 1 RB, 0 TE, 4 WR

U Off

12 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

9 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

29 Plays · 1 RB, 2 TE, 2 WR

Weak

9 Plays · 2 RB, 1 TE, 2 WR

Weak I Wing

9 Plays · 2 RB, 2 TE, 1 WR

Weak Slot

21 Plays · 2 RB, 1 TE, 2 WR

Weak Slot Open

22 Plays · 2 RB, 0 TE, 3 WR

Wing

18 Plays · 1 RB, 2 TE, 2 WR

Wing Close

13 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

12 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

17 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

22 Plays · 1 RB, 2 TE, 2 WR

Wing Tight Z

6 Plays · 1 RB, 3 TE, 1 WR

Y Off Trips

27 Plays · 1 RB, 1 TE, 3 WR

Y Trips

22 Plays · 1 RB, 1 TE, 3 WR