Playbooks

Deuce

SpecialistsGadget

Overview

Pistol Deuce runs 12 personnel with both tight ends aligned to the same side, stacking the strong side with two inline blockers while the single receiver isolates to the weak side. Unlike Pistol Y-Trips or Pistol Ace, which spread the tight ends or balance the formation, Deuce loads one edge and forces the defense to declare its strength before the snap. The back sits directly behind the quarterback at pistol depth, which keeps the run game two-way without tipping direction the way a traditional offset shotgun back does.

That alignment is the entire point of the set. Defenses that overshift to the double tight side leave the backside receiver one on one with no help over the top, which is exactly what you want when you have a true X on the roster. Run Short Post or Corner Post and read the isolated matchup first. If the defense stays balanced and plays two high, the strong side becomes the answer: Bench, Hitch Corners, and Inside Cross all attack the flat and intermediate zones with two tight ends who create traffic linebackers cannot navigate cleanly.

The run menu is where Deuce earns its keep in franchise play. HB Dive, HB Split Dive, Strong Power, HB Counter, HB Stretch, and HB Zone Wk give you the full gap and zone package out of the same look, and the pistol depth means the same footwork sells every one of them. PA TE Wheel, PA Deep In, RPO Alert TE Flat, and RPO Read TE Flat all build off that run action, letting you punish linebackers who crash downhill on run keys. The Gadget tag adds a wrinkle most opponents will not have repped against.

Strengths

  • Strong Power and HB Counter out of double tight get you a pulling lineman plus two inline blockers at the point of attack, which is the cleanest short yardage run look in the Pistol formation.
  • Corner Post and Short Post isolate the backside receiver against single coverage whenever the defense overshifts to the two tight end side, giving you a pure man beater with no safety help.
  • Hitch Corners and Bench are high low zone beaters that stretch Cover 3 and Cover 4 flat defenders vertically, and the tight end traffic on the release makes it hard for a user to jump either route.
  • PA TE Wheel off the pistol run action pulls the strong side linebacker downhill and leaves the tight end running free up the sideline, especially effective after establishing HB Dive and Strong Power.
  • RPO Alert TE Flat and RPO Read TE Flat let you punish committed run defenders without changing your pre snap look, and the read is simple enough to execute at speed against blitz heavy opponents.

Weaknesses

  • Only two eligible receivers split wide means Cover 1 Robber and Cover 3 with a user in the hook zone can bracket the isolated receiver and take away your primary man beater.
  • Double tight 12 personnel tells the defense run is likely, so opponents will run base personnel and stack the box, killing your inside zone and dive efficiency.
  • Overload blitzes to the single receiver side attack the weakest protection edge, and the pistol back cannot always cross the formation in time to pick up the free rusher.
  • Pistol depth gives the quarterback less time than shotgun on the deeper concepts like Corner Post and PA Deep In, so any interior pressure collapses the pocket before the route develops.
  • User controlled linebackers sitting in the middle of the field eat Inside Cross and Short Post alive, since both concepts work through the same intermediate window.

Usage Tips

Check the safety alignment first. If the defense rotates a safety to the two tight end side, throw Short Post or Corner Post at the isolated receiver. If it stays two high and balanced, work the strong side with Bench or Hitch Corners.

Motion a tight end across the formation to diagnose man versus zone, then audible to Strong Power away from the motion if a defender follows and leaves the box light.

Use this set on second and short and third and short where the run threat is real. The RPO Alert TE Flat and RPO Read TE Flat concepts convert consistently when the defense is committed to stopping the dive.

Hot route the isolated receiver to a slant or a fade based on leverage. Inside leverage means fade, outside leverage means slant, and neither adjustment tips your run action.

Build the play sequence: run HB Dive and Strong Power early, then hit PA TE Wheel and PA Deep In in the second half once linebackers are triggering downhill on the run key.

Block the back or slide protection toward the single receiver side when you see overload pressure, since that is the edge opponents will target.

Plays (15)

Plays in Deuce
PlayDiagramOpen
BenchBench, Pass Play
Corner PostCorner, Post, Corner Post +2
HB CounterCounter, Run Play, Power Run
HB DiveDive, Run Play
HB Split DiveDive, Run Play
HB StretchOutside Zone, Run Play, Zone Run
HB Zone WkInside Zone, Run Play, Zone Run
Hitch CornersHitch, Pass Play, Corner
Inside CrossCrosser, Pass Play
PA Deep InPlay Action, Pass Play
PA TE WheelPlay Action, Wheel, Pass Play
RPO Alert TE FlatRPO, Flat, Pass Play +1
RPO Read TE FlatRPO, Flat, Pass Play +1
Short PostPost, Pass Play
Strong PowerPower, Run Play, Power Run

Other Sets in Pistol

Ace

16 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

15 Plays · 2 RB, 3 TE, 0 WR

Ace Slot

15 Plays · 1 RB, 2 TE, 2 WR

Bunch

20 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

18 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

6 Plays · 1 RB, 1 TE, 3 WR

Deuce Close

12 Plays · 1 RB, 2 TE, 2 WR

Doubles

26 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Hip

9 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

17 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

32 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Stack

18 Plays · 1 RB, 1 TE, 3 WR

East Tight

6 Plays · 1 RB, 3 TE, 1 WR

Full House

15 Plays · 3 RB, 0 TE, 2 WR

Full House Base

14 Plays · 2 RB, 1 TE, 2 WR

Full House Over Close

6 Plays · 2 RB, 1 TE, 2 WR

Full House Pro

6 Plays · 2 RB, 1 TE, 2 WR

Full House TE

10 Plays · 2 RB, 2 TE, 1 WR

Full Panther

10 Plays · Unknown

Open Flex

9 Plays · 1 RB, 1 TE, 3 WR

Open Flex Close

10 Plays · 1 RB, 1 TE, 3 WR

Philly

1 Play · 1 RB, 1 TE, 3 WR

Spread

39 Plays · 1 RB, 0 TE, 4 WR

Strong

30 Plays · 2 RB, 1 TE, 2 WR

Strong Slot

14 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Close

9 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Open

25 Plays · 2 RB, 0 TE, 3 WR

Strong Y Off Close

10 Plays · 2 RB, 1 TE, 2 WR

Tight Slots

13 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

14 Plays · 1 RB, 1 TE, 3 WR

Trips

29 Plays · 1 RB, 1 TE, 3 WR

Trips Left Open

24 Plays · 1 RB, 0 TE, 4 WR

Trips Open

30 Plays · 1 RB, 0 TE, 4 WR

U Off

12 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

9 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

29 Plays · 1 RB, 2 TE, 2 WR

Weak

9 Plays · 2 RB, 1 TE, 2 WR

Weak I Wing

9 Plays · 2 RB, 2 TE, 1 WR

Weak Slot

21 Plays · 2 RB, 1 TE, 2 WR

Weak Slot Open

22 Plays · 2 RB, 0 TE, 3 WR

Wing

18 Plays · 1 RB, 2 TE, 2 WR

Wing Close

13 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

12 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

17 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

22 Plays · 1 RB, 2 TE, 2 WR

Wing Tight Z

6 Plays · 1 RB, 3 TE, 1 WR

Y Off Trips

27 Plays · 1 RB, 1 TE, 3 WR

Y Trips

22 Plays · 1 RB, 1 TE, 3 WR