Playbooks

Open Flex

SpecialistsGadget

Overview

Pistol Open Flex takes the depth compromise of Pistol (quarterback four yards back, halfback stacked directly behind him) and pairs it with a 2x2 spread alignment out of 11 personnel. The tight end flexes off the line into a slot or wing position instead of attaching to the tackle, which is the key distinction from tighter Pistol sets like Full House or Tight End looks. That flex alignment forces the defense to declare early: if a linebacker walks out over the tight end, you have a clear size mismatch on a seam or option route, and if a nickel corner travels out, you just lightened the box for HB Zone Wk, Inside Zone Split, and Counter F.

The Pistol backfield is what makes this set dangerous in Madden. Because the back is aligned behind the quarterback rather than offset, the defense gets no directional tell on run plays, so Read Option, HB Stretch, and Mtn HB Stretch all threaten both A gaps and both edges from the same pre-snap picture. That run neutrality is what sells the play-action package: PA X Slant, PA Boot, PA Boot Rt, Mtn PA Boot Rt, and PA Double Post all mirror the zone and stretch footwork, so linebackers who bite on the mesh get carved up by the intermediate levels.

The Gadget tag reflects the Read Option and boot rollout family, which extends the pocket horizontally and gives mobile quarterbacks a second life outside the tackle box. Concepts like Z Spot and Slants attack Cover 3 and Cover 2 flat defenders from the flexed side, while Verticals isolates the backside X on an island against single high. HB Slip Screen and HB Dive serve as pressure answers, punishing aggressive edge blitzers who vacate the middle of the field chasing the boot action.

Strengths

  • Z Spot is a legitimate coverage-neutral concept from this alignment: the corner route beats Cover 2 and Cover 3 over the top while the spot sit-down route and flat route create a high low read against man coverage.
  • Read Option out of Pistol gives no directional run read pre-snap, so the unblocked edge defender has to commit before he can diagnose HB Stretch versus the quarterback keep.
  • The flexed tight end creates a linebacker isolation in the slot; hot route him to a corner, out, or seam against man coverage and you have a size and speed mismatch every snap.
  • The play-action boot family (PA Boot, PA Boot Rt, Mtn PA Boot Rt, PA X Slant) moves the pocket and resets the launch point, which defeats interior nano blitzes that depend on immediate A gap pressure.
  • Verticals from 2x2 stresses single high safeties four ways; motion the slot to widen the seam runner and the middle of the field opens for a hole shot.

Weaknesses

  • The Pistol depth gives the quarterback a shallower drop than Shotgun, so edge pressure and off ball blitzers arrive before the deeper concepts on Verticals and PA Double Post develop.
  • Boot and rollout plays have long animation windows; a user-controlled defensive end who ignores the run fake and chases flat can strip sack you before the quarterback resets his feet.
  • Only one true inline blocker is available, and with the tight end flexed you are short a gap in the run game, so heavy 4-3 and pinched Under fronts squeeze HB Dive and Inside Zone Split.
  • The 2x2 spread look with no offset back telegraphs pass on obvious down and distance, which invites nickel and dime dime pressure looks with a spy on the quarterback.
  • Cover 2 Man and press coverage with a single high safety takes away the Slants and spot concepts by jumping the short zone throws, especially if the opponent users the middle linebacker.

Usage Tips

Run HB Zone Wk and Inside Zone Split first to establish the mesh, then stack PA X Slant and Mtn PA Boot Rt off the identical pre-snap look to punish linebackers who trigger downhill.

Against single high (Cover 1 or Cover 3), hot route the flexed tight end to a seam or corner and check the safety leverage pre-snap; if he shades away, throw it before the snap decision even happens.

Use Read Option on second and medium against light boxes and spread personnel; read the unblocked edge and keep it if he crashes to the back.

On third down with pressure showing, HB Slip Screen is the pressure beater; let the blitz come, then release the back behind the vacated middle.

Motion the slot receiver across the formation on Z Spot and Slants to identify man versus zone, then work the corner route on zone or the spot sit-down route on man.

Block the back or hot route him to a flat on Verticals and PA Double Post to buy the extra beat those deep concepts need from Pistol depth.

Other Sets in Pistol

Ace

16 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

15 Plays · 2 RB, 3 TE, 0 WR

Ace Slot

20 Plays · 1 RB, 2 TE, 2 WR

Bunch

37 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

18 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

6 Plays · 1 RB, 1 TE, 3 WR

Deuce

15 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

15 Plays · 1 RB, 2 TE, 2 WR

Doubles

26 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Hip

9 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

17 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

33 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Stack

18 Plays · 1 RB, 1 TE, 3 WR

East Tight

6 Plays · 1 RB, 3 TE, 1 WR

Full House

15 Plays · 3 RB, 0 TE, 2 WR

Full House Base

14 Plays · 2 RB, 1 TE, 2 WR

Full House Over Close

6 Plays · 2 RB, 1 TE, 2 WR

Full House Pro

6 Plays · 2 RB, 1 TE, 2 WR

Full House TE

10 Plays · 2 RB, 2 TE, 1 WR

Full Panther

10 Plays · Unknown

Open Flex Close

10 Plays · 1 RB, 1 TE, 3 WR

Philly

1 Play · 1 RB, 1 TE, 3 WR

Spread

44 Plays · 1 RB, 0 TE, 4 WR

Spread Y Slot

7 Plays · 1 RB, 1 TE, 3 WR

Strong

37 Plays · 2 RB, 1 TE, 2 WR

Strong Slot

14 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Close

9 Plays · 2 RB, 1 TE, 2 WR

Strong Slot Open

25 Plays · 2 RB, 0 TE, 3 WR

Strong Y Off Close

10 Plays · 2 RB, 1 TE, 2 WR

Tight Slots

13 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

17 Plays · 1 RB, 1 TE, 3 WR

Trips

30 Plays · 1 RB, 1 TE, 3 WR

Trips Left Open

24 Plays · 1 RB, 0 TE, 4 WR

Trips Open

30 Plays · 1 RB, 0 TE, 4 WR

Trips Y Over

9 Plays · 1 RB, 1 TE, 3 WR

U Off

12 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

9 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

30 Plays · 1 RB, 2 TE, 2 WR

Weak

9 Plays · 2 RB, 1 TE, 2 WR

Weak I Wing

9 Plays · 2 RB, 2 TE, 1 WR

Weak Slot

21 Plays · 2 RB, 1 TE, 2 WR

Weak Slot Open

22 Plays · 2 RB, 0 TE, 3 WR

Wing

18 Plays · 1 RB, 2 TE, 2 WR

Wing Close

13 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

12 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

17 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

34 Plays · 1 RB, 2 TE, 2 WR

Wing Tight Z

6 Plays · 1 RB, 3 TE, 1 WR

Y Off Trips

45 Plays · 1 RB, 1 TE, 3 WR

Y Trips

22 Plays · 1 RB, 1 TE, 3 WR