Playbooks

Over

Nickel·Personnel not specified

Overview

Nickel Over is a defensive set, not an offensive one, and that changes how you should read every entry in the play list. The alignment shifts the defensive line strength toward the offense's tight end side (the "Over" front), putting the 3 technique tackle and the strongside end to the closed side while the weakside end works one on one against the offensive tackle. You get five defensive backs (three cornerbacks, two safeties) plus two linebackers and four down linemen, so you are built to handle 11 personnel spread looks without sacrificing edge integrity against the run.

What separates Over from Nickel Double A Gap, Nickel 3-3-5, or Nickel Dime looks is the front's run fit and the linebacker depth. Because the line is already shaded, the Mike and Will are not stacked over the guards, which means A gap pressure is less natural here but B gap and edge pressure comes cleaner. The play list reflects that: Overload Blitz, Edge Blitz 3, Edge Blitz 0, and Over Storm Brave all attack from the shaded side or off the weak edge, while Nickel Blitz 2, Nickel Blitz 3, and Dbl Safety Blitz bring the fifth and sixth rusher from the slot and secondary.

The coverage inventory is where Nickel Over earns its snaps in competitive play. You have every shell in the game represented: Cover 1 Robber Press, Cover 1 Hole Press, and Cover 1 Contain for man principles, Cover 3 Match, Cov 3 Buzz Match WK, and Cover 3 Buzz Mable for pattern match zone, Cover 4 Quarters, Cover 4 Palms, and Cover 4 Drop Field for two high, plus Tampa 2, Cover 2 Invert, and Cover 6 variants. Bracket Switch Willie, Double Bracket, Double Bracket Switch, and Cover 6 Willie let you double the offense's number one target and force the quarterback off his first read entirely, which is how you neutralize a single elite receiver in a spread offense.

Strengths

  • Bracket Switch Willie, Double Bracket, and Double Bracket Switch let you take an opponent's best receiver out of the game without committing an extra defender to the box, which is the cleanest answer to a slot mismatch or a user who force feeds one target
  • Overload Blitz and Over Storm Brave generate free rushers off the shaded side because the offensive line has to slide toward the 3 technique, leaving the weak edge exposed to a five man pressure with zone behind it
  • Massive coverage variety from one alignment: Cover 1 Robber Press, Cover 3 Match, Cover 4 Palms, Tampa 2, Cover 6, and Cover 2 Invert all show the same shell pre-snap, so you can bluff two high and rotate late without giving away the call
  • The Over front holds up against inside run and gap scheme better than double A gap Nickel sets because the 3 technique and strongside end already occupy the tight end side gaps, so your Mike is free to scrape
  • Show SS Sim 2, Sim Pressure 3, Field Sim 3, and Nickel Sim 2 give you simulated pressure looks that show blitz and drop into two high or three deep, punishing quarterbacks who check to quick outs on the blitz read

Weaknesses

  • A gap pressure is not natural from this front, so if your opponent is beating you with quick inside game or hard interior pockets you have to leave the set for a double A gap Nickel look
  • Nickel Blitz 2, Nickel Blitz 3, and Edge Blitz 0 leave voids over the middle when the slot corner rushes, and any seam or dig from the number two receiver punishes you before the pressure arrives
  • Only two linebackers on the field means outside zone and stretch runs to the open side can get horizontal on you fast, especially if the offense goes to heavy personnel and you stay in Nickel
  • Bracket calls devote three defenders to one receiver, so single high or split safety help elsewhere is thin and the isolated backside one on one becomes a free release for a fade or a comeback
  • Against 12 or 13 personnel your Nickel corner is asked to cover a tight end, which is the exact mismatch competitive players hunt with tight end seams and option routes

Usage Tips

Use Bracket Switch Willie or Double Bracket on third down when you have already identified your opponent's primary target, then user the free safety or the underneath hole player to rob whatever the number two receiver runs

Show the same two high shell out of Cover 4 Quarters, Cover 6, and Cover 2 Invert so your opponent cannot tell coverage from alignment, then rotate post snap by taking the deep safety and reading the quarterback's shoulders

Save Overload Blitz and Over Storm Brave for second and long or after the offense has shown a slide protection tendency, and manually shade coverage inside so the hot route to the flat does not beat the pressure

Pair Cover 3 Match or Cov 3 Buzz Match WK with press on the outside corners to disrupt timing on spacing concepts, and user the buzz safety in the middle to take away the dig

If your opponent motions to trips or empty, check to Cover 1 Hole Press or Cov 2 Man Contain rather than staying in a bracket call, because bracket coverage against three to one side leaves your leverage inverted

Do not stay in Nickel Over against 12 personnel on short yardage, audible out or accept that your slot corner is the target on the tight end seam

Plays (48)

Plays in Over
PlayDiagramOpen
1 Double SlotCover 1, Man Coverage
1 Double TECover 1, Double Te, Man Coverage
1 Double Wr1Cover 1, Double Wr1, Man Coverage
1 Double Wr2Cover 1, Double Wr2, Man Coverage
Bracket Switch WillieMan To Man, Man Coverage
Cov 2 Man ContainCover 2 Man, Man To Man, Contain +1
Cov 3 Buzz Match WKCover 3, Cover 3 Buzz, Cover 3 Match +1
Cover 1 ContainCover 1, Contain, Man Coverage
Cover 1 HoleCover 1, Cover 1 Hole, Man Coverage
Cover 1 Hole PressCover 1, Cover 1 Hole, Press Man +1
Cover 1 LB BlitzCover 1, Blitz, LB Blitz +1
Cover 1 Robber PressCover 1, Cover 1 Robber, Press Man +1
Cover 1 SS BlitzCover 1, Blitz, Safety Blitz +1
Cover 2 DropCover 2, Zone Coverage
Cover 2 Hard FlatCover 2, Zone Coverage
Cover 2 InvertCover 2, Inverted Coverage, Zone Coverage
Cover 2 ManCover 2 Man, Man To Man, Man Coverage
Cover 2 RollCover 2, Zone Coverage
Cover 3 Buzz MableCover 3, Cover 3 Buzz, Zone Coverage
Cover 3 Buzz MatchCover 3, Cover 3 Buzz, Cover 3 Match +1
Cover 3 CloudCover 3, Cover 3 Cloud, Zone Coverage
Cover 3 Hard FlatCover 3, Zone Coverage
Cover 3 MatchCover 3, Cover 3 Match, Zone Coverage
Cover 3 SkyCover 3, Cover 3 Sky, Zone Coverage
Cover 3 Sky KOCover 3, Cover 3 Sky, Zone Coverage
Cover 4 Drop FieldCover 4, Zone Coverage
Cover 4 PalmsCover 4, Cover 4 Palms, Zone Coverage
Cover 4 QuartersCover 4, Quarters, Zone Coverage
Cover 6Cover 6, Zone Coverage
Cover 6 WillieCover 6, Zone Coverage
Cover 9 Show 2Cover 9, Zone Coverage
Dbl Safety BlitzBlitz, Safety Blitz
Double BracketMan To Man, Man Coverage
Double Bracket SwitchMan To Man, Man Coverage
Edge Blitz 0Cover 0, Blitz, Edge Blitz +2
Edge Blitz 3Cover 3, Blitz, Edge Blitz +1
Field Sim 3Cover 3, Simulated Pressure, Zone Coverage +1
FS Will Blitz 0Cover 0, Blitz, LB Blitz +3
Nickel 2 TrapCover 2, Trap Coverage, Zone Coverage
Nickel Blitz 2Cover 2, Blitz, DB Blitz +1
Nickel Blitz 3Cover 3, Blitz, DB Blitz +1
Nickel Sim 2Cover 2, DB Blitz, Simulated Pressure +2
Overload 3 SeamCover 3, Overload Blitz, Zone Coverage +1
Overload BlitzBlitz, Overload Blitz
Over Storm BraveBlitz
Show SS Sim 2Cover 2, Simulated Pressure, Zone Coverage +1
Sim Pressure 3Cover 3, Simulated Pressure, Zone Coverage +1
Tampa 2Cover 2, Tampa 2, Zone Coverage

Other Sets in Nickel

2-4

43 Plays · Nickel 2-4-5

2-4 Dbl Mug

16 Plays · Base 3-4

2-4 Load

18 Plays · Nickel 4-2-5

2-4 Load Dbl Mug

12 Plays · Big Nickel 4-2-5

2-4 Load Mug

15 Plays · Nickel 4-2-5

2-4 Odd

15 Plays · Nickel 2-4-5

2-4 Single Mug

12 Plays · Nickel 4-2-5

3-3

20 Plays · Nickel 3-3-5

3-3 Cub

14 Plays · Nickel 4-2-5

3-3 Dbl Mug

15 Plays · Base 3-4

3-3 Load Dbl Mug

12 Plays · Nickel 4-2-5

3-3 Load Mug

15 Plays · Nickel 4-2-5

3-3 Odd

29 Plays · Nickel 3-3-5

3-3 Over

39 Plays · Nickel 4-2-5

3-3 Single Mug

13 Plays · Unknown

3-3 Will

44 Plays · Unknown

Double Mug

15 Plays · Nickel 4-2-5

Load

20 Plays · Nickel 4-2-5

Load Dbl Mug

12 Plays · Big Nickel 4-2-5

Load Mug

15 Plays · Nickel 4-2-5

Single Mug

15 Plays · Nickel 4-2-5

Triple

12 Plays · Nickel 4-2-5

Wide

23 Plays · Nickel 4-2-5