Playbooks

Pats HB Screen

Shotgun·Y Off Trips Pats·Personnel not specified

Breakdown

Pats HB Screen out of the Y Off Trips Pats set is a designed screen pass that gets the ball to your HB in space behind a wall of pulling linemen. The trips side receivers run vertical or clear-out routes to pull coverage downfield and open up the screen lane, while the offensive line releases to set up blockers ahead of the HB. This is primarily a blitz beater and aggressive man coverage counter, with the read being simple: get the ball out to the HB the instant the screen sets up, then follow your blockers to the sideline or cut upfield off the lead blocks.

Defensive Reads

Watch for user defenders spying the backfield or sitting in a lurk position near the line of scrimmage, since they can read the screen and blow it up before blockers set Man coverage with no underneath help is where this play thrives because it removes defenders from the play entirely as they chase receivers downfield Zone defenses like Cover 3 or Cover 4 with disciplined linebackers are the biggest threat since those defenders can sit, read the screen, and close the passing lane Blitz-heavy calls like nano blitzes or all-out pressure packages get eaten alive by this play since rushers are already running away from the eventual catch point If the defense shows a delayed blitz or a spy at linebacker depth, consider audibling out since that defender is positioned to jump the screen route immediately

Usage Tips

Call this play when you see aggressive pre-snap blitz indicators like linebackers creeping to the line or safeties rotating down into the box

Use it on early downs after showing pass looks from Pats Drag Wheel or Pats Cross to condition the defense into rushing hard, then punish them with the screen

Manually control your HB after the catch so you can make your own cuts off the lead blockers instead of relying on the CPU logic

Avoid calling this against disciplined zone defenses that sit and read the backfield, since defenders can sniff it out and blow it up for a loss

Pair this with Inside Zone and HB Power earlier in a drive to establish the run and make defenders bite even harder on the screen action

Other Plays in Y Off Trips Pats

Other plays in Y Off Trips Pats
PlaySaveOpen
5 6 TrapTrap, Run Play, Power Run
Deep Slot CurlCurl, Pass Play, Block and Release +3
Double InsIn, Pass Play, Comeback +2
Giants Go Dbl PostPost, Go, Double Posts +6
HB Mid DrawDraw, Run Play
HB PowerPower, Run Play, Power Run
Inside ZoneInside Zone, Run Play, Zone Run
Jets CrossesCrosser, Pass Play, Post +3
Jets CurlCurl, Pass Play, Dig +2
Mesh Y OutOut, Mesh, Pass Play +5
Mtn CornersCorner, Motion, Pass Play +2
Mtn Empty Dbl UndersMotion, Corner, Hitch +3
Mtn Empty HB SluggoSluggo, Motion, Pass Play +3
Mtn Empty Smash Y-postPost, Smash, Motion +4
Mtn HB CornerCorner, Motion, Pass Play +3
Mtn Y PocoPost Corner, Motion, Pass Play +5
PA Copo Cross DigPlay Action, Dig, Crosser +6
PA Jets ForkPlay Action, Pass Play, Post +3
PA Pats CrossPlay Action, Crosser, Pass Play +4
Pats CrossCrosser, Pass Play, Drag +2
Pats Drag WheelWheel, Drag, Pass Play +4
Pats Y OutOut, Pass Play, Corner +3
ScatScat, Pass Play, Block and Release +3
Slot OutOut, Pass Play, Block and Release +2
TE WhipWhip, Pass Play, Corner +4
Wheel MeshWheel, Mesh, Pass Play +5
Whip DigDig, Whip, Pass Play +5
WR ScreenScreen Pass, Wr Screen, Pass Play +2
X CurlCurl, Pass Play, Dig +3
Y Off Trips Close—
Y-option WheelWheel, Option Route, Pass Play +3