Playbooks

Breakdown

Mtn Z Spot is a classic Spot concept out of Shotgun Doubles Offset Wk, built with motion into a 3 man boundary side triangle read against a two man vertical clear-out to the far side. The near side runs the true Spot combo: a corner route stretching the deep third, an angle/hitch settling underneath, and a flat route from the motion man that occupies the underneath defender, while the backside X and Z run off with vertical releases to clear space and hold the deep defenders. This is a zone beater designed to attack Cover 3 by working the flat to corner to angle progression, with the primary read starting on the flat defender before working up through the corner and settling on the angle route sitting in the window underneath the deep coverage.

Defensive Reads

Pre-snap, check safety depth and cornerback alignment over the two backside receivers since a two high shell with soft corners signals Cover 3 or Cover 4 zone drops that this Spot concept is designed to exploit. Watch the flat defender immediately after the snap, if he sits and reads the quarterback instead of running with the motion man, he is likely a zone defender getting ready to jump the angle route. User controlled lurk defenders sitting in the shallow middle can undercut the angle route and jump the throw, so if you see a defender hovering in that window post-snap, expect the quarterback to look elsewhere or eat pressure. Man coverage with a linebacker or safety trailing the flat motion man opens up a natural rub for the corner route, since the traffic created by the crossing action can spring the corner runner open against man defenders. Cover 2 or Cover 4 with two deep safeties can be tough to attack vertically since the corner route runs into help over the top, so if you see two deep safeties holding depth at the snap, prioritize getting the ball out quickly to the angle or flat rather than forcing the corner throw.

Usage Tips

Motion the flat runner before the snap to get a free access read on whether the defense rotates or stays static, this tells you if you are facing zone or man coverage. Against Cover 3 or Cover 4 shells, key the flat defender first since the entire Spot triangle is designed to freeze him and open the angle route behind him. If the cornerback follows the motion man man to man, hot route the corner route into a quick out or fade to attack the vacated space since the defense has tipped man coverage. Use this play on second and medium or third and short since the angle route sits in the perfect spot for a quick underneath conversion against zone drops. Pair this call with Curls or Double Cross earlier in a series so the defense respects the deep vertical stems, then come back to Mtn Z Spot to hit the underneath window once safeties start creeping down. Save Mtn PA Z Over or Mtn PA Flood as a play-action complement from the same formation to keep linebackers honest against the run action.

Other Plays in Doubles Offset Wk

Other plays in Doubles Offset Wk
PlayDiagramOpen
0 1 Trap
Curls
Double Cross
Fake Screen Wheel
Four Verticals
HB Draw
HB Slip Screen
H Shallow Cross
Inside Zone
Mtn Curl Combo
Mtn HB Base
Mtn PA Flood
Mtn PA Y Corner
Mtn PA Z Over
Mtn Y Shovel
Orbit Inside Zone
Orbit PA X Spot
Outside Zone
PA Bubble Y Over
PA Dagger
PA Digs
PA Jailbreak Screen
PA Read
RPO Alert Bubble
RPO Buck Sweep Peek
RPO Glance Bubble
RPO Orbit Bubble
RPO Orbit Zone Peek
RPO Peek Orbit Bubble
RPO Peek Slant
RPO Power Alert Bubble
RPO Power Peek
RPO Power Peek Slant
RPO Read Bubble
RPO Zone Alert Bubble
RPO Zone Peek
RPO Zone Read Bubble
Sail
Slants
Strike HB Seam
Switch