Playbooks

Empty Base

Specialists3DRBGadgetSLWR

Overview

Empty Base is the pure five-wide look inside Shotgun, and it separates itself from every other set in the formation by removing the back from the backfield entirely. You are in 11 personnel (1 RB 1 TE), but the running back splits out as the number two or number three receiver depending on the strength call, and the tight end flexes into the slot. That gives you a 3x2 spread alignment with zero backfield help, which forces the defense to declare its coverage rotation before the snap. If the defense walks a linebacker out over your back, you have a speed mismatch. If they leave a safety deep and play two-high, you know you are looking at zone and can attack the intermediate windows with the crossing concepts in the set.

The play list is built around three families: quick game rhythm throws (Curl Flats, Hitches, Stick, Stick Z Post), deep spacing shots (Four Verticals, Verticals, 986, 686, 986switch), and mesh/crosser packages that punish man coverage (Mesh, Y Cross, Inside Cross, Drag Double Spot, Shock Shake Crossers, Slot Drive, Drive Under). The 3DRB and SLWR tags matter here because your best pass catching back and your slot receiver are the two players the defense has the hardest time matching. Motion the back across the formation and read whether a defender travels with him: that is your man/zone tell on nearly every snap, and it takes half a second.

What makes Empty Base dangerous in competitive play is that it comes with counters built in. Slot Pick Screen, WR Screen, WR Mid Screen, Mtn HB Screen, and Fk Screen Sluggo/Fk Screen Verts give you answers when the opponent starts pressing and blitzing to punish the empty backfield. QB Draw and Jet Touch Pass keep second level defenders honest when they start sinking into your crossers. You are trading pass protection for horizontal stress, and the whole set is about making the defense wrong before the ball is even snapped.

Strengths

  • Five eligible receivers force the defense to declare coverage pre-snap, and any motion (especially the back or slot) instantly tells you man or zone based on whether a defender travels.
  • Mesh, Inside Cross, Y Cross, and Drag Double Spot are elite man beaters because the natural rubs from the crossing routes create free releases against tight press man and Cover 1 robber looks.
  • Four Verticals, Verticals, 986, and 686 stretch single high shells vertically, and the seam runner from the trips side splits Cover 3 open every time the deep third defender widens.
  • Stick, Stick N Nod, Curl Flats, and Hitches give you sub two second rhythm throws that beat blitz pressure without needing extra protection, which is exactly what you want when the defense sells out for the empty backfield.
  • Built in screen game (Slot Pick Screen, WR Screen, WR Mid Screen, Mtn HB Screen, Fk Screen Sluggo, Fk Screen Verts) punishes aggressive pressure and gives you a tempo changeup from the same alignment.

Weaknesses

  • Zero backfield protection means five blockers against any five or six man pressure, so nano blitzes and overload looks from the boundary get home before your deep concepts develop.
  • No run threat outside of QB Draw and Jet Touch Pass, which means competitive opponents can play pass first and drop eight without any risk of getting gashed on the ground.
  • User-controlled defenders sitting in the middle of the field eat the crossing concepts alive because Mesh, Inside Cross, and Slot Drive all funnel routes into the same intermediate window.
  • The alignment itself is a tendency tell: seeing Empty Base flags pass to any experienced opponent, who will immediately press the outside and match your slot with a faster defender.
  • Your running back split wide is a poor blocker and a poor contested catch option, so if the defense matches him with a physical linebacker or safety in press, that side of the formation is effectively dead.

Usage Tips

Motion the back or the flexed tight end across the formation on every snap to read man versus zone, then check to Mesh, Y Cross, or Inside Cross against man and Stick, Curl Flats, or Hitches against zone.

Use this set on third and medium to third and long where the defense is already in nickel or dime, because the spacing forces them to defend the full width of the field with sub package personnel.

When the opponent starts blitzing to punish the empty backfield, go straight to Slot Pick Screen, WR Screen, or Fk Screen Sluggo, and the pressure will stop by the next series.

Hot route the isolated backside receiver to a slant or fade when you see press man with no safety help over the top, and let your single high read tell you whether to work the concept or the iso.

QB Draw is your reset button when a user is playing deep middle and the defense is dropping eight, and it also punishes defenses that spread out their front to cover five wide.

Plays (33)

Plays in Empty Base
PlayDiagramOpen
686Pass Play, Corner, Out +3
986Pass Play, Four Verts, Go +5
986switch
Corner StrikeCorner, Pass Play
Curl FlatsCurl, Pass Play, Flat
Dig Curl ReadCurl, Dig, Pass Play
Double InIn, Pass Play
Drag Double SpotDrag, Spot, Pass Play +1
Drive UnderDrive, Pass Play, Cover 4 Beater
Fk Screen SluggoPlay Action, Screen Pass, Sluggo +2
Fk Screen VertsPlay Action, Screen Pass, Four Verts +3
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +1
HitchesHitch, Pass Play
Inside CrossCrosser, Pass Play
Jet Touch PassMotion
MeshMesh, Pass Play, Man Beater
Mtn HB ScreenScreen Pass, Hb Screen, Motion +1
QB DrawDraw, Qb Draw, Designed Qb Run +1
ShockMotion
Shock Shake CrossersCrosser, Motion, Pass Play
Slot DriveDrive, Pass Play, Cover 4 Beater
Slot Pick ScreenScreen Pass, Pass Play
Spot N GoGo, Spot, Pass Play +1
StickStick, Stick Concept, Pass Play
Stick N NodStick, Stick Concept, Pass Play
Stick Z PostPost, Stick, Stick Concept +1
VerticalsFour Verts, Pass Play, Cover 2 Beater +1
WR Mid ScreenScreen Pass, Wr Screen, Pass Play
WR ScreenScreen Pass, Wr Screen, Pass Play
Y CornerCorner, Pass Play
Y CrossCrosser, Y Cross, Pass Play
Y Cross FloodFlood, Y Cross, Pass Play +2
Y PostPost, Pass Play

Other Sets in Shotgun

4wr Pack Trips

18 Plays · 1 RB, 0 TE, 4 WR

4WR Trips Strong

18 Plays · 1 RB, 0 TE, 4 WR

5WR Flex Trey

16 Plays · 0 RB, 1 TE, 4 WR

5WR Tight

12 Plays · 0 RB, 0 TE, 5 WR

5WR Trio

24 Plays · 1 RB, 1 TE, 3 WR

5WR Trips

18 Plays · 0 RB, 0 TE, 5 WR

Ace

28 Plays · 1 RB, 2 TE, 2 WR

Ace Offset

15 Plays · 1 RB, 2 TE, 2 WR

Ace Slot

16 Plays · 1 RB, 2 TE, 2 WR

Ace Slot Offset

19 Plays · 1 RB, 2 TE, 2 WR

Box

18 Plays · 1 RB, 0 TE, 4 WR

Box HB Strong

6 Plays · 1 RB, 1 TE, 3 WR

Box Offset Wk

19 Plays · 1 RB, 1 TE, 3 WR

Box Y Off

6 Plays · 1 RB, 1 TE, 3 WR

Bunch

53 Plays · 1 RB, 1 TE, 3 WR

Bunch HB Str

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset

31 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset Close

11 Plays · 1 RB, 1 TE, 3 WR

Bunch Open

9 Plays · 1 RB, 0 TE, 4 WR

Bunch Open Offset

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Open TE

13 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads

9 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads Close

6 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread

24 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread Nasty

35 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Nasty

33 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Offset

45 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

51 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Str

13 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Wk

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Trio Open

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide

26 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide Nasty

23 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

61 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Flex

32 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Trips

15 Plays · 1 RB, 1 TE, 3 WR

Cluster

14 Plays · 1 RB, 1 TE, 3 WR

Cluster HB Str

18 Plays · 1 RB, 1 TE, 3 WR

Dbls Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Deebo Package

6 Plays · Unknown

Deuce

18 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

47 Plays · 1 RB, 2 TE, 2 WR

Doubles

65 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

27 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex WK Pats

13 Plays · Unknown

Doubles Flex Wk Swap

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles HB Wk

46 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close Wk

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset

43 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset Wk

42 Plays · 1 RB, 1 TE, 3 WR

Double Stack

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex

28 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex Offset

15 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Nasty

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off WK

2 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close

14 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close Wk

17 Plays · 1 RB, 1 TE, 3 WR

Double Wing

9 Plays · 2 RB, 3 TE, 0 WR

Duo Slot Open

10 Plays · 2 RB, 0 TE, 3 WR

Duo Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Empty Ace

12 Plays · 1 RB, 2 TE, 2 WR

Empty Base Flex

35 Plays · 1 RB, 1 TE, 3 WR

Empty Base Trio

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch

9 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Open

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Tight

12 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Y Flex

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Nasty

10 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Quads

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Tight

11 Plays · 1 RB, 1 TE, 3 WR

Empty HB Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Quads

9 Plays · 0 RB, 1 TE, 4 WR

Empty Sketch Stack

10 Plays · 1 RB, 1 TE, 3 WR

Empty Steeler

12 Plays · 1 RB, 1 TE, 3 WR

Empty Strong Slots

9 Plays · 1 RB, 1 TE, 3 WR

Empty Trey

21 Plays · 1 RB, 1 TE, 3 WR

Empty Trey Flex

12 Plays · Unknown

Empty Trey Stack

15 Plays · 1 RB, 1 TE, 3 WR

Empty Triple Stack

3 Plays · 1 RB, 1 TE, 3 WR

Empty Trips Speed

15 Plays · 1 RB, 1 TE, 3 WR

Empty Y Slot

15 Plays · 1 RB, 1 TE, 3 WR

Flanker Close

14 Plays · 1 RB, 0 TE, 4 WR

Flex Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Close

16 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Wk

27 Plays · 1 RB, 1 TE, 3 WR

Gadget Backfield

6 Plays · 3 RB, 1 TE, 1 WR

Gadget Package

6 Plays · 3 RB, 1 TE, 1 WR

Go Go Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Heavy Panther

9 Plays · 2 RB, 3 TE, 0 WR

Monster

3 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Snug

17 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Wing

12 Plays · 1 RB, 1 TE, 3 WR

Normal Off Close Wk

21 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off

50 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Close

49 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Wk

34 Plays · 1 RB, 1 TE, 3 WR

Open Flex

10 Plays · 1 RB, 1 TE, 3 WR

Slot Left

9 Plays · 1 RB, 1 TE, 3 WR

Slot Right

22 Plays · 1 RB, 1 TE, 3 WR

Slot WR Backfield

7 Plays · Unknown

Split Close

30 Plays · 2 RB, 0 TE, 3 WR

Split Close Pro

15 Plays · 2 RB, 1 TE, 2 WR

Split Cowboy

17 Plays · 1 RB, 1 TE, 3 WR

Split Flanker Close

9 Plays · 2 RB, 0 TE, 3 WR

Split Offset

34 Plays · 2 RB, 0 TE, 3 WR

Split Pro Offset Wk

6 Plays · 2 RB, 1 TE, 2 WR

Split Slot Offset

41 Plays · 2 RB, 0 TE, 3 WR

Split Slot Open

33 Plays · 2 RB, 0 TE, 3 WR

Split Twins

6 Plays · 2 RB, 1 TE, 2 WR

Split Twins Offset

13 Plays · 2 RB, 1 TE, 2 WR

Split Twins Stack

6 Plays · 2 RB, 1 TE, 2 WR

Split Wing Nasty

6 Plays · 2 RB, 2 TE, 1 WR

Split WR Backfield

9 Plays · 1 RB, 1 TE, 3 WR

Split Y-Flex

15 Plays · 2 RB, 1 TE, 2 WR

Split Y Off

19 Plays · 2 RB, 1 TE, 2 WR

Split Y Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Spread

69 Plays · 1 RB, 0 TE, 4 WR

Spread 4wr

1 Play · 1 RB, 1 TE, 3 WR

Spread Dbl Flex

40 Plays · 1 RB, 1 TE, 3 WR

Spread Dbl Flex Wk

22 Plays · 1 RB, 1 TE, 3 WR

Spread Flex

15 Plays · 1 RB, 1 TE, 3 WR

Spread Slots Close

22 Plays · 1 RB, 0 TE, 4 WR

Spread Y-Flex

54 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Flex Wk

40 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot

61 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot Wk

49 Plays · 1 RB, 1 TE, 3 WR

Stack HB WK

9 Plays · 1 RB, 1 TE, 3 WR

Stack Y-Flex

15 Plays · 1 RB, 1 TE, 3 WR

Stack Y Off

14 Plays · 1 RB, 1 TE, 3 WR

Tackle Over

9 Plays · 1 RB, 1 TE, 3 WR

Tackle Over Trips

10 Plays · 1 RB, 1 TE, 3 WR

Tight

31 Plays · 1 RB, 1 TE, 3 WR

Tight Base Flex

9 Plays · 2 RB, 1 TE, 2 WR

Tight Doubles

18 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

25 Plays · 1 RB, 1 TE, 3 WR

Tight Flex Wk

18 Plays · 1 RB, 1 TE, 3 WR

Tight Offset TE

18 Plays · 1 RB, 1 TE, 3 WR

Tight Open

52 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Flip

9 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Open

10 Plays · 1 RB, 1 TE, 3 WR

Tight Slots

36 Plays · 1 RB, 1 TE, 3 WR

Tight Slots HB Wk

19 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Wk

47 Plays · 1 RB, 1 TE, 3 WR

Trey

12 Plays · 1 RB, 1 TE, 3 WR

Trey 4WR

21 Plays · 1 RB, 0 TE, 4 WR

Trey Offset

24 Plays · 1 RB, 1 TE, 3 WR

Trey Open

68 Plays · 1 RB, 1 TE, 3 WR

Trey Open HB Str

22 Plays · 1 RB, 1 TE, 3 WR

Trey Open Offset

37 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex

38 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex Str

21 Plays · 1 RB, 1 TE, 3 WR

Trey Y Iso

15 Plays · 1 RB, 1 TE, 3 WR

Trio

30 Plays · 1 RB, 1 TE, 3 WR

Trio HB Wk

30 Plays · 1 RB, 1 TE, 3 WR

Trio Offset

18 Plays · 1 RB, 1 TE, 3 WR

Trio Offset Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trio Rt Open

1 Play · 1 RB, 1 TE, 3 WR

Trio Y-Flex

30 Plays · 1 RB, 1 TE, 3 WR

Trips

39 Plays · 1 RB, 0 TE, 4 WR

Trips HB Wk

53 Plays · 1 RB, 0 TE, 4 WR

Trips Slots Close

27 Plays · 1 RB, 0 TE, 4 WR

Trips TE

59 Plays · 1 RB, 1 TE, 3 WR

Trips TE Flex

23 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset

22 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset Wk

14 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty

22 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Offset WK

12 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Off Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trips Y-Flex

21 Plays · 1 RB, 1 TE, 3 WR

Trips Y Slot Str

6 Plays · 1 RB, 1 TE, 3 WR

U Off Stack

13 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

22 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Flex

15 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Wk

17 Plays · 1 RB, 2 TE, 2 WR

Wide 5wr

24 Plays · Unknown

Wide Slot Left

16 Plays · Unknown

Wide Slot Right WK

15 Plays · 1 RB, 1 TE, 3 WR

Wide Trips

15 Plays · 1 RB, 0 TE, 4 WR

Wide Y Trips WK

16 Plays · Unknown

Wing

15 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset

22 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset Wk

24 Plays · 1 RB, 2 TE, 2 WR

Wing HB Wk Close

9 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

16 Plays · 1 RB, 3 TE, 1 WR

Wing Slot Offset

68 Plays · 1 RB, 2 TE, 2 WR

Wing Slot Wk

47 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

21 Plays · 1 RB, 2 TE, 2 WR

Wing Stack Wk

13 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

9 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Flip

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

6 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

10 Plays · 1 RB, 3 TE, 1 WR

Wing Trio

15 Plays · 1 RB, 1 TE, 3 WR

Wing Trips Wk Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Close

25 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Wk

55 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

54 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Close

31 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Pats

32 Plays · Unknown

Y Off Trips Stack

3 Plays · Unknown

Y Off Trips Wk

60 Plays · 1 RB, 1 TE, 3 WR

Y Trio Offset Wk

23 Plays · 1 RB, 1 TE, 3 WR

Y Trips 1 Slot

1 Play · 1 RB, 1 TE, 3 WR

Y Trips Offset

25 Plays · 1 RB, 1 TE, 3 WR

Y Trips Offset Wk

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips Wk

92 Plays · 1 RB, 1 TE, 3 WR