Playbooks

Breakdown

Corner N Go's is a two man route concept out of Shotgun Deuce Close 12 personnel, showing both outside receivers releasing vertically with a hard corner break at roughly ten yards before turning back up the sideline into a go route. The diagram shows both X and slot receivers stemming outside and stacking corner over go on each side of the field, creating a high low stretch on the perimeter cornerback while the rest of the protection stays in to block for the quarterback. This is a man beater designed to attack aggressive corners with double moves, and the primary read progression starts with the receiver to the side of the pre snap leverage or blitz look, working corner to go depending on how the cornerback reacts to the double move.

Defensive Reads

Check for single high safety versus two high shell before the snap, since two high looks give the corner more help on the deep go route. Watch cornerback press alignment, as tight press man is the ideal trigger for this concept because the corner has to respect the corner break first. Post snap, key the cornerback's hips: if he turns and drives on the corner route, the go route behind him should be open for a big play. Be wary of user controlled defenders playing off man or a sky safety rotating over the top, since these disguise the corner route and can bait an interception. Zone blitzes or Cover 2 shells with deep half safeties shut this play down quickly, since the go route runs directly into deep coverage help with no intermediate answer built in.

Usage Tips

Look for man coverage indicators pre snap such as corners lined up tight with no safety help over the top before calling this shot play.

If the corner sits on the corner route, hold the ball an extra beat and let the go route climb, since the double move is designed to bait a jump.

Use this play on second or third and long when defenses are more likely to play man coverage or send pressure, since the vertical stems create explosive gain opportunities.

Pair this with Both Stick or Mtn Stick earlier in a drive to condition defenders to sit on shorter routes, then hit Corner N Go's off that same look to expose overaggressive corners.

Hot route the backside receiver into a quick out or hitch against zone shells if you diagnose zone post snap, since the double vertical concept struggles against a true Cover 3 or Cover 4 shell.

Other Plays in Deuce Close