Playbooks

Mtn Y Corner is a play-action motion pass out of Shotgun Deuce Close 12 personnel that sends the Y receiver on a corner route from the slot after a jet motion presnap, while a receiver from the backside runs a deep vertical up the numbers. Underneath, a receiver runs a shallow drag across the field to give the quarterback a quick outlet if the corner route is covered downfield. The concept is designed as a man beater, using the corner route to attack outside leverage while the drag underneath provides a rhythm throw against blitzes or man coverage that clears with the motion. Primary progression is corner route first, then the deep vertical on the backside, and the shallow drag as the checkdown against pressure.
Presnap, check the cornerback depth on the corner route side, if he is playing tight man with no help over the top the corner route wins immediately. Watch the safety rotation after the motion, if both safeties stay deep in a two high shell the corner route has to be thrown with anticipation into the boundary before the safety can rotate over. Man coverage with no motion adjustment is the biggest weakness this play exploits, since the corner route creates natural separation against trail technique. Zone coverage with a hard flat defender sitting underneath will take away the shallow drag, forcing the quarterback to work the corner or the vertical instead. Watch for a user controlled defender sitting in the throwing lane of the corner route, this is the most common way good opponents shut this play down at the catch point.
Use the presnap motion to identify man versus zone before the snap, if the defender follows the motion man across the formation you have a strong indicator of man coverage and should prioritize the corner route. Against single high safety looks, the deep vertical route on the backside becomes a viable shot play if the safety cheats toward the corner route side. This play works best on second and medium or third and long when you need a defined progression with a built in checkdown against the blitz. Pair this call with Mtn Stick or RPO Read Mtn Stick earlier in a series so the defense respects the quick game before you hit them with the corner shot off similar motion action. If you see the user drop a defender into the shallow drag lane, come off it quickly and go straight to the corner or the vertical since the drag becomes a low value read against a spying defense.










































