Playbooks

Drive TE Corner is a Cover 4 beater out of Singleback Bunch Ace with 12 personnel that stresses the deep quarters defenders with a vertical corner route from the bunch. The outside receiver runs a deep vertical, the middle bunch receiver drives underneath on a shallow drag across the field, and the inside TE breaks off a drive route into a corner route toward the sideline while the backfield back releases into a quick flat/angle route to the opposite side. Blocking is max protect out of the backfield with the flat route release acting as the check valve, and the primary read progression is corner route first, drag underneath second, flat route as the checkdown.
Pre-snap, identify whether the defense is showing two high safeties, since this play is built to exploit Cover 4 and Cover 2 zone drops where the corner defender has to choose between the drag and the vertical corner route. Watch the flat or curl defender at the snap, if he sinks too deep to cover the corner route the drag route underneath will be wide open for an easy completion. If the defense shows man coverage with a single high safety, this concept becomes tougher to win with since the corner route lacks natural rub help, so be ready to check down to the flat route quickly. Key the weak side linebacker or nickel defender on the drag route, a user controlled defender sitting in that throwing lane is the biggest threat to jump the underneath route and create a turnover. Watch for a delayed blitz off the edge since the backfield release into the flat route leaves minimal extra protection, and a well timed nano blitz can collapse the pocket before the corner route fully develops.
Look for two deep safeties pre-snap to confirm Cover 4 or Cover 2 shells since the corner route is designed to attack the seam between the flat defender and the deep safety in those coverages.
Use motion or a hard play action fake sparingly with this play since it is drawn up as a straight drop back concept, and adding shifts pre-snap can help identify if the defense is rotating to the bunch.
Hot route the drag runner into a deeper crossing route against zone heavy defenses to hold linebackers and open up the corner route window even more.
This play pairs well with Drive Y Trail and PA Boot Corner Post from the same set since both attack similar corner and flat zones, letting you sequence plays that look identical pre-snap but hit different levels of the defense.
Best called on second and medium to second and long or first down when defenses are more likely to sit in zone shells rather than bring pressure, since the deep drop needed for the corner route takes time to develop.






















