Playbooks

Spread Slots Close

Specialists3DRBGadgetSLWR

Overview

Spread Slots Close is a 10 personnel Shotgun set that puts four wide receivers on the field in a 2x2 look, with both slot receivers aligned tight to the formation just outside the tackle box. The outside receivers stay wide, which gives each side a two man stack of space to work with. That close slot alignment separates it from standard Spread or Doubles looks: the inside receivers get a free release off the line, can work both inside and outside leverage, and create natural rub and switch angles against man coverage. The lone back sits beside the QB, so you keep a legitimate run threat and a checkdown option.

The playbook here is built around Run and Shoot concepts. RNS 590 Z Replace, RNS 60 Z Read, RNS Switch Smash, RNS Switch Streak and RNS Rip 60 Go Swap all use option routes and switch releases that adjust to the coverage shell. Pair those with quick game staples like RNS Hitches, RNS Y Stick and 45 Quick Base, plus the 90 Y Shallow and 90 Z Shallow crossers, and you have answers to press man, off man, Cover 2, Cover 3 and Cover 4 without leaving the set. The run menu (Inside Zone, Trap, 0 1 Trap, HB Draw, Read Option and HB Middle Screen) punishes defenses that drop into dime or quarter personnel to match your four wideouts.

The matchup value comes from the close slots. Defenses matching 10 personnel usually put a nickel or dime corner, or a slower safety, over the slot. With a tight alignment and a quick or route running slot receiver (SLWR), you isolate that defender with two way leverage and constant switch releases. A 3DRB out of the backfield adds another mismatch against linebackers on screens, angles and checkdowns, and gadget options let you stress the defense horizontally before you go vertical.

Strengths

  • Switch releases on RNS Switch Smash and RNS Switch Streak create natural picks from the close slot alignment, making them elite man beaters against press and Cover 1.
  • Option routes in RNS 590 Z Replace, RNS 60 Z Read and RNS Rip 61 Choice read leverage automatically, so the slot breaks away from the defender and punishes both man and zone when you read the leverage correctly.
  • RNS Streak and RNS Rip 60 Go Swap flood Cover 3 and Cover 2 with four verticals, stressing single high safeties and splitting two high safeties with seam routes from the close slots.
  • The quick game (RNS Hitches, RNS Y Stick, 45 Quick Base) gets the ball out fast against Cover 3 and soft zones, keeps your completion rate high and neutralizes the pass rush.
  • Light box counts against 10 personnel open up Inside Zone, Trap, 0 1 Trap and HB Draw, while the HB Middle Screen punishes heavy blitz and aggressive dime pressure.

Weaknesses

  • With no tight end and only a single back to protect, six man pressure and nano blitzes off the edge overload your protection quickly, especially on slower developing RNS vertical concepts.
  • A user controlled safety or hook defender sitting in the middle hole can sit on the 90 Y Shallow, 90 Z Shallow and RNS Y Stick throws, turning quick game reads into picks.
  • Option route reads depend on the receiver breaking correctly, so disguised coverage (showing man and dropping into Cover 3 or Cover 4 match) can lead to receivers breaking into robbers and lurk defenders.
  • The close slot alignment compresses spacing, so Cover 2 Man or Tampa 2 with a user in the seam can clog the middle and bracket both inside receivers.
  • Running with four wideouts and no tight end means weak edge blocking, so defenses that stay in base or 4-4 personnel and walk down safeties can stuff Inside Zone and Read Option on short yardage.

Usage Tips

Read the slot defender pre snap: if the nickel is in press or tight inside leverage, check to RNS Switch Streak or RNS Switch Smash to get the rub, and if he is playing off, check to RNS Hitches or RNS Y Stick for easy yards.

Against a single high safety look on second and medium or longer, call RNS Streak or RNS Rip 60 Go Swap and throw the seam opposite the safety's rotation, keeping the RB on a block hot route if you expect pressure.

When the opponent drops into dime to match your 10 personnel, audible to Inside Zone, Trap or HB Draw, since the light box and spread defense give your back running lanes against smaller defenders.

On third and short, 45 Quick Base and RNS 90 Replace Y Stick give you fast slants and sticks off the close slot; hot route the outside receiver to a fade to hold the corner and clear the throwing window.

Versus heavy blitz or Cover 0 looks, keep the HB Middle Screen and Read Option in your audible slots, and slide protection toward the blitz side before running any RNS vertical concept.

Other Sets in Shotgun

4wr Pack Trips

18 Plays · 1 RB, 0 TE, 4 WR

4WR Trips Strong

18 Plays · 1 RB, 0 TE, 4 WR

Box

18 Plays · 1 RB, 0 TE, 4 WR

Bunch Open

9 Plays · 1 RB, 0 TE, 4 WR

Flanker Close

17 Plays · 1 RB, 0 TE, 4 WR

Spread

85 Plays · 1 RB, 0 TE, 4 WR

Trey 4WR

21 Plays · 1 RB, 0 TE, 4 WR

Trio 4wr Str

15 Plays · 1 RB, 0 TE, 4 WR

Trips

49 Plays · 1 RB, 0 TE, 4 WR

Trips HB Wk

61 Plays · 1 RB, 0 TE, 4 WR

Trips Slots Close

27 Plays · 1 RB, 0 TE, 4 WR

Wide Trips

15 Plays · 1 RB, 0 TE, 4 WR

See all 237 sets in Shotgun