Playbooks

Wide Trips

Specialists3DRBGadgetPower HB

At a Glance

FormationShotgun
Plays15

Overview

Wide Trips is the widest three-receiver-strong alignment in Shotgun, stacking the trips side out near the numbers with a lone backside X isolated on the opposite hash. That extra width matters more in Madden than it sounds: it forces the defense to declare its strength pre-snap, pulls flat defenders and curl zones horizontally, and creates real grass between the trips triangle and the single receiver. Compared to tighter Shotgun trips looks, the spacing here stretches Cover 3 buzz and Cover 6 quarters/cloud combinations to their breaking point because the apex defender has to choose between widening with the number three receiver or protecting the seam.

The 10 personnel package puts four receivers and one back on the field, which pulls linebackers off the field or forces the defense to stay in nickel and dime shells against a set that still carries HB Sweep, HB Mid Draw, Read Option, and Speed Option. That is the core advantage: you get light boxes with legitimate run play art, and the Power HB tag means you can lean on a downhill back against five and six man fronts. The 3DRB tag matters on passing downs, where HB Swing and RPO Alert Bubble Stick let a receiving back attack the vacated flat when the defense chases the trips side.

Concept-wise this set covers the full menu. Four Verticals and Switch Verts attack single high with three seam threats and the backside X running away from a hash defender. Hitch Mills, All Curl, and All Hitch are your quick game answers to pressure and soft zone. Deep Choice and PA Slot Choice give you option routes that break off against man, and PA Read Flood plus Wheel Curls give you the flood and wheel answers to Cover 3 and match coverage. Isolating your best route runner as the backside X in this alignment is the cleanest one-on-one you can manufacture in Madden without motion.

Strengths

  • Four Verticals and Switch Verts overload single high shells because the extra width of the trips side forces the free safety to declare early, and the number three seam runs uncovered against Cover 3 sky if the buzz defender widens.
  • The isolated backside X is a built-in man beater. Hot route him to a slant, fade, or in route against press man and you have a clean one-on-one with no help inside, especially out of Deep Choice and PA Slot Choice where the option routes hold the underneath defenders.
  • 10 personnel forces nickel and dime looks, then HB Sweep, Read Option, and Speed Option punish the light box. Power HB tagged backs get downhill fast against five man fronts with two receivers already stalk blocking on the trips side.
  • Hitch Mills, All Hitch, and All Curl are elite blitz beaters. Against nano pressure you get three quick throws to the trips side before the free rusher arrives, and the timing is fast enough to survive most Cover 0 looks.
  • RPO Alert Bubble Stick and HB Swing attack defenses that overcommit to the trips triangle. If the flat defender squeezes inside on the stick, the bubble is an easy chunk with two blockers in front.

Weaknesses

  • Pass protection is five man max on most concepts with only one back available for a chip. Overload blitzes to the weak side, where the isolated X gives you no help, will get home before the deep concepts develop.
  • The alignment tips your strength pre-snap. Good users will shade coverage to trips, drop into Cover 3 cloud or quarters to the field, and rotate a user defender over the number two seam, which kills Four Verticals and Switch Verts without any risk.
  • Running from 10 personnel means no lead blocker. HB Mid Draw and HB Sweep stall out against defenses that keep six in the box or crash a user linebacker downhill, and there is no fullback or tight end to seal the edge.
  • The route tree is receiver dependent. Without three legitimate speed threats and a route runner at X, the vertical concepts get squeezed and you are reduced to checkdowns and hitches.
  • Repeated use of the same trips side becomes a tendency. Opponents will start user matching the number three receiver or bringing a slot blitz off the trips edge, and you have limited answers if your back is not a 3DRB type who can pick up the free rusher.

Usage Tips

Read the shell before the snap. If the defense shows two high with the strength shaded to trips, work the backside X on an isolated route or check to HB Sweep away from the rotation. If you see single high with a tight box, Four Verticals and Switch Verts are live immediately.

On third and medium, Hitch Mills and All Curl give you the fastest reads in the set. Sit the trips side hitches against zone, and hot route the X to a slant if you get press man with no safety help over the top.

Motion the number three receiver across before the snap to identify man versus zone. If a defender travels, live with Deep Choice or PA Slot Choice and let the option routes break away from leverage. If nobody follows, the bubble and flood concepts are the higher percentage plays.

Use the run game as a changeup, not a base. Read Option and Speed Option are best when the defense is in dime or has committed a user to the trips seam, because the edge defender is usually the only unblocked player you have to read.

Block the back on obvious blitz downs when running vertical concepts. Losing the swing checkdown is worth the extra second of protection, and All Hitch already gives you a full hot read package if the pressure still gets home.

Plays (15)

Plays in Wide Trips
PlayDiagramOpen
All CurlCurl, All Curls, Pass Play +1
All HitchHitch, Pass Play
Deep ChoiceOption Route, Pass Play
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +1
HB Mid DrawDraw, Run Play
HB SweepSweep, Run Play
HB SwingSwing, Pass Play
Hitch MillsHitch, Mills, Pass Play +1
PA Read FloodPlay Action, Flood, Pass Play +1
PA Slot ChoicePlay Action, Option Route, Pass Play
Read OptionRead Option, Run Play
RPO Alert Bubble StickRPO, Stick, Stick Concept +2
Speed OptionSpeed Option, Run Play
Switch VertsFour Verts, Pass Play, Cover 2 Beater +1
Wheel CurlsCurl, Wheel, Pass Play

Other Sets in Shotgun

4wr Pack Trips

18 Plays · 1 RB, 0 TE, 4 WR

4WR Trips Strong

18 Plays · 1 RB, 0 TE, 4 WR

5WR Flex Trey

16 Plays · 0 RB, 1 TE, 4 WR

5WR Tight

12 Plays · 0 RB, 0 TE, 5 WR

5WR Trio

24 Plays · 1 RB, 1 TE, 3 WR

5WR Trips

18 Plays · 0 RB, 0 TE, 5 WR

Ace

28 Plays · 1 RB, 2 TE, 2 WR

Ace Offset

15 Plays · 1 RB, 2 TE, 2 WR

Ace Slot

16 Plays · 1 RB, 2 TE, 2 WR

Ace Slot Offset

19 Plays · 1 RB, 2 TE, 2 WR

Box

18 Plays · 1 RB, 0 TE, 4 WR

Box HB Strong

6 Plays · 1 RB, 1 TE, 3 WR

Box Offset Wk

19 Plays · 1 RB, 1 TE, 3 WR

Box Y Off

6 Plays · 1 RB, 1 TE, 3 WR

Bunch

53 Plays · 1 RB, 1 TE, 3 WR

Bunch HB Str

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset

31 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset Close

11 Plays · 1 RB, 1 TE, 3 WR

Bunch Open

9 Plays · 1 RB, 0 TE, 4 WR

Bunch Open Offset

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Open TE

13 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads

9 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads Close

6 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread

24 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread Nasty

35 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Nasty

33 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Offset

45 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

51 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Str

13 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Wk

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Trio Open

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide

26 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide Nasty

23 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

61 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Flex

32 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Trips

15 Plays · 1 RB, 1 TE, 3 WR

Cluster

14 Plays · 1 RB, 1 TE, 3 WR

Cluster HB Str

18 Plays · 1 RB, 1 TE, 3 WR

Dbls Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Deebo Package

6 Plays · Unknown

Deuce

18 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

47 Plays · 1 RB, 2 TE, 2 WR

Doubles

65 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

27 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex WK Pats

13 Plays · Unknown

Doubles Flex Wk Swap

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles HB Wk

46 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close Wk

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset

43 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset Wk

42 Plays · 1 RB, 1 TE, 3 WR

Double Stack

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex

28 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex Offset

15 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Nasty

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off WK

2 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close

14 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close Wk

17 Plays · 1 RB, 1 TE, 3 WR

Double Wing

9 Plays · 2 RB, 3 TE, 0 WR

Duo Slot Open

10 Plays · 2 RB, 0 TE, 3 WR

Duo Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Empty Ace

12 Plays · 1 RB, 2 TE, 2 WR

Empty Base

33 Plays · 1 RB, 1 TE, 3 WR

Empty Base Flex

35 Plays · 1 RB, 1 TE, 3 WR

Empty Base Trio

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch

9 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Open

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Tight

12 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Y Flex

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Nasty

10 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Quads

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Tight

11 Plays · 1 RB, 1 TE, 3 WR

Empty HB Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Quads

9 Plays · 0 RB, 1 TE, 4 WR

Empty Sketch Stack

10 Plays · 1 RB, 1 TE, 3 WR

Empty Steeler

12 Plays · 1 RB, 1 TE, 3 WR

Empty Strong Slots

9 Plays · 1 RB, 1 TE, 3 WR

Empty Trey

21 Plays · 1 RB, 1 TE, 3 WR

Empty Trey Flex

12 Plays · Unknown

Empty Trey Stack

15 Plays · 1 RB, 1 TE, 3 WR

Empty Triple Stack

3 Plays · 1 RB, 1 TE, 3 WR

Empty Trips Speed

15 Plays · 1 RB, 1 TE, 3 WR

Empty Y Slot

15 Plays · 1 RB, 1 TE, 3 WR

Flanker Close

14 Plays · 1 RB, 0 TE, 4 WR

Flex Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Close

16 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Wk

27 Plays · 1 RB, 1 TE, 3 WR

Gadget Backfield

6 Plays · 3 RB, 1 TE, 1 WR

Gadget Package

6 Plays · 3 RB, 1 TE, 1 WR

Go Go Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Heavy Panther

9 Plays · 2 RB, 3 TE, 0 WR

Monster

3 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Snug

17 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Wing

12 Plays · 1 RB, 1 TE, 3 WR

Normal Off Close Wk

21 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off

50 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Close

49 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Wk

34 Plays · 1 RB, 1 TE, 3 WR

Open Flex

10 Plays · 1 RB, 1 TE, 3 WR

Slot Left

9 Plays · 1 RB, 1 TE, 3 WR

Slot Right

22 Plays · 1 RB, 1 TE, 3 WR

Slot WR Backfield

7 Plays · Unknown

Split Close

30 Plays · 2 RB, 0 TE, 3 WR

Split Close Pro

15 Plays · 2 RB, 1 TE, 2 WR

Split Cowboy

17 Plays · 1 RB, 1 TE, 3 WR

Split Flanker Close

9 Plays · 2 RB, 0 TE, 3 WR

Split Offset

34 Plays · 2 RB, 0 TE, 3 WR

Split Pro Offset Wk

6 Plays · 2 RB, 1 TE, 2 WR

Split Slot Offset

41 Plays · 2 RB, 0 TE, 3 WR

Split Slot Open

33 Plays · 2 RB, 0 TE, 3 WR

Split Twins

6 Plays · 2 RB, 1 TE, 2 WR

Split Twins Offset

13 Plays · 2 RB, 1 TE, 2 WR

Split Twins Stack

6 Plays · 2 RB, 1 TE, 2 WR

Split Wing Nasty

6 Plays · 2 RB, 2 TE, 1 WR

Split WR Backfield

9 Plays · 1 RB, 1 TE, 3 WR

Split Y-Flex

15 Plays · 2 RB, 1 TE, 2 WR

Split Y Off

19 Plays · 2 RB, 1 TE, 2 WR

Split Y Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Spread

69 Plays · 1 RB, 0 TE, 4 WR

Spread 4wr

1 Play · 1 RB, 1 TE, 3 WR

Spread Dbl Flex

40 Plays · 1 RB, 1 TE, 3 WR

Spread Dbl Flex Wk

22 Plays · 1 RB, 1 TE, 3 WR

Spread Flex

15 Plays · 1 RB, 1 TE, 3 WR

Spread Slots Close

22 Plays · 1 RB, 0 TE, 4 WR

Spread Y-Flex

54 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Flex Wk

40 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot

61 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot Wk

49 Plays · 1 RB, 1 TE, 3 WR

Stack HB WK

9 Plays · 1 RB, 1 TE, 3 WR

Stack Y-Flex

15 Plays · 1 RB, 1 TE, 3 WR

Stack Y Off

14 Plays · 1 RB, 1 TE, 3 WR

Tackle Over

9 Plays · 1 RB, 1 TE, 3 WR

Tackle Over Trips

10 Plays · 1 RB, 1 TE, 3 WR

Tight

31 Plays · 1 RB, 1 TE, 3 WR

Tight Base Flex

9 Plays · 2 RB, 1 TE, 2 WR

Tight Doubles

18 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

25 Plays · 1 RB, 1 TE, 3 WR

Tight Flex Wk

18 Plays · 1 RB, 1 TE, 3 WR

Tight Offset TE

18 Plays · 1 RB, 1 TE, 3 WR

Tight Open

52 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Flip

9 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Open

10 Plays · 1 RB, 1 TE, 3 WR

Tight Slots

36 Plays · 1 RB, 1 TE, 3 WR

Tight Slots HB Wk

19 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Wk

47 Plays · 1 RB, 1 TE, 3 WR

Trey

12 Plays · 1 RB, 1 TE, 3 WR

Trey 4WR

21 Plays · 1 RB, 0 TE, 4 WR

Trey Offset

24 Plays · 1 RB, 1 TE, 3 WR

Trey Open

68 Plays · 1 RB, 1 TE, 3 WR

Trey Open HB Str

22 Plays · 1 RB, 1 TE, 3 WR

Trey Open Offset

37 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex

38 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex Str

21 Plays · 1 RB, 1 TE, 3 WR

Trey Y Iso

15 Plays · 1 RB, 1 TE, 3 WR

Trio

30 Plays · 1 RB, 1 TE, 3 WR

Trio HB Wk

30 Plays · 1 RB, 1 TE, 3 WR

Trio Offset

18 Plays · 1 RB, 1 TE, 3 WR

Trio Offset Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trio Rt Open

1 Play · 1 RB, 1 TE, 3 WR

Trio Y-Flex

30 Plays · 1 RB, 1 TE, 3 WR

Trips

39 Plays · 1 RB, 0 TE, 4 WR

Trips HB Wk

53 Plays · 1 RB, 0 TE, 4 WR

Trips Slots Close

27 Plays · 1 RB, 0 TE, 4 WR

Trips TE

59 Plays · 1 RB, 1 TE, 3 WR

Trips TE Flex

23 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset

22 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset Wk

14 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty

22 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Offset WK

12 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Off Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trips Y-Flex

21 Plays · 1 RB, 1 TE, 3 WR

Trips Y Slot Str

6 Plays · 1 RB, 1 TE, 3 WR

U Off Stack

13 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

22 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Flex

15 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Wk

17 Plays · 1 RB, 2 TE, 2 WR

Wide 5wr

24 Plays · Unknown

Wide Slot Left

16 Plays · Unknown

Wide Slot Right WK

15 Plays · 1 RB, 1 TE, 3 WR

Wide Y Trips WK

16 Plays · Unknown

Wing

15 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset

22 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset Wk

24 Plays · 1 RB, 2 TE, 2 WR

Wing HB Wk Close

9 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

16 Plays · 1 RB, 3 TE, 1 WR

Wing Slot Offset

68 Plays · 1 RB, 2 TE, 2 WR

Wing Slot Wk

47 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

21 Plays · 1 RB, 2 TE, 2 WR

Wing Stack Wk

13 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

9 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Flip

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

6 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

10 Plays · 1 RB, 3 TE, 1 WR

Wing Trio

15 Plays · 1 RB, 1 TE, 3 WR

Wing Trips Wk Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Close

25 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Wk

55 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

54 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Close

31 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Pats

32 Plays · Unknown

Y Off Trips Stack

3 Plays · Unknown

Y Off Trips Wk

60 Plays · 1 RB, 1 TE, 3 WR

Y Trio Offset Wk

23 Plays · 1 RB, 1 TE, 3 WR

Y Trips 1 Slot

1 Play · 1 RB, 1 TE, 3 WR

Y Trips Offset

25 Plays · 1 RB, 1 TE, 3 WR

Y Trips Offset Wk

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips Wk

92 Plays · 1 RB, 1 TE, 3 WR