Playbooks

Receiver routes

Depth-chart slots are shown as they line up in the base package for this set.

See this play with a team's players
PlayerSideRoute
HB1RightFlat
SLWRLeftDeep Cross
WR1LeftStreak
WR2RightCorner
TE1RightFlat

Read progression

  1. WR2 right, Corner
  2. WR1 left, Streak
  3. HB1 right, Flat or TE1 right, Flat
  4. SLWR left, Deep Cross

Breakdown

Mtn Flood HB Sneak pairs a flood concept to one side of the field with a hard play fake to the HB that disguises a delayed sneak look out of the backfield. The flood stacks three routes at different levels (deep, intermediate, and flat) to overload a single zone or sideline, while the HB sells the run action before working into the flow as a check-down or late-arriving outlet. This is primarily a zone beater built to stress cover 3 and cover 4 flat defenders, with the primary read starting at the deep flood route to hold the safety before working down to the intermediate and flat options.

Defensive Reads

Check the safety alignment before the snap, since a single high safety usually means cover 3 and an open flood window on the sideline. Watch the flat defender post snap, since if he sinks with the intermediate route the flat route to the HB or outlet will be wide open underneath. Identify if the corner presses at the line, since press man coverage forces you to abandon the flood read and lean on the HB sneak or check-down instead. Look for a user controlled defender sitting in the intermediate zone, since that lurk threat is designed to jump the middle route and bait a turnover. Recognize blitz packages that bring extra rushers off the edge, since the play needs time to develop and a fast interior pressure will collapse the pocket before the flood routes fully clear.

Usage Tips

Use pre-snap motion or a quick glance to identify if the defense is showing a single high safety, since that confirms a zone shell you can flood immediately.

Take your shot at the deep flood route first if the corner bites on the intermediate route, then work down the ladder to the flat if the safety rotates over the top.

Hot route the backside receiver into a quick out or slant if you see man coverage across the formation, since the flood concept loses value against pure man.

Call this on early downs to set up Mtn Fk Rub or Curl Ohio later in the drive, since both share formation tendencies that keep the defense guessing between flood and rub concepts.

Save this play for second and medium or third and short situations where the HB sneak element can steal extra yards if the defense sells out on the flood side.

Other Plays in Doubles Stack Clamp

Other plays in Doubles Stack Clamp
PlaySaveOpen
Counter YRun Play
Curl OhioCurl, Fade, Speed Out +2
Flood SeamSeam, Corner and Go, Out +3
HB Mid ZoneRun Play
HB Slip ScreenScreen Pass, Fade, Streak +1
Hitch HB RailHitch, Out, In +2
Inside ZoneRun Play
Mtn Choice Go's Y-ShakeGo, Option Route, Block and Release +3
Mtn Counter YRun Play
Mtn Fk RubCurl, In, Streak +3
Mtn Rub SmashCorner, Swing, Wheel +2
Mtn Salem DragDrag, Crosser, Hitch +4
Mtn Shuffle Drive ChoiceOption Route, Dig, Drag +4
Mtn Shuffle Mesh RailCorner, Curl, Drag +3
Mtn Shuffle Verts SmashCorner, Post, Wheel +2
PA Post Shot ChoicePost, Option Route, Deep Cross +4
Portland Y WheelWheel, Post, Flat +3
Return BenchCorner, Out, Post +2
Return PA Z OverDeep Cross, Crosser, Dig +5
Return RPO Zone AlertOut, Swing, Pass Play +1
RPO Alert OutOut, Hitch, Option Route +2
Same Side ZoneRun Play
Spot ChoiceOption Route, Corner, Flat +1
Texas SmashTexas, Angle, Corner +4
Texas Y-Stutter WheelWheel, Texas, Angle +4
Y Ohio ReturnCorner, Out, Post +2