Playbooks

Under

SpecialistsRLERRENT

Overview

The Under set inside the 3-4 is a defensive front, not an offensive personnel grouping, and that matters for how you use it. Where standard 3-4 sets keep the nose tackle head up over center with balanced 5 technique ends, Under slides the front weak and walks the strong side outside linebacker into the line of scrimmage. You get the RRE, NT, and RLE tags here, which means the front shifts so the nose plays a shade toward the weak guard, the left end squeezes down into the B gap, and the right end sets the edge wider. That alignment shrinks the weak side run lane and gives you a natural five man surface without ever calling a dime or nickel package.

Personnel is the Base 5-2 group: three down linemen with four linebackers behind them, which keeps you in base personnel against 21 and 12 offensive sets. That means you are not forced into a mismatch where a linebacker chases a slot receiver on an option route, but it also means you are running two deep safeties and two outside corners against whatever the offense lines up in. The play list is heavy on single high and quarters shells (Cover 1 FS Fire, Cover 3 Match, FS Slant 3, Cover 4 Quarters, Cover 6, Tampa 2) plus a deep bag of pressure calls (Saw Blitz 1, Weak Blitz 1, Weak Blitz 3, Dbl Safety Blitz, Mlb Cross Fire 3, Will Fire 3 Seam, Pinch Buck 0).

What Under really enables is disguise. Because the front is already shifted, the offense cannot reliably count your rushers pre-snap, and the linebacker walked up looks identical whether you are in Cover 3 Sky or Pinch Buck 0. That lets you run the same shell look with wildly different back end rules, and it lets you send five from a base front without tipping the pressure. Against a user who reads safety depth and linebacker alignment to diagnose coverage, this set is your best tool for making the same picture mean five different things.

Strengths

  • Front shift built into the play art collapses weak side run lanes without any pre-snap line adjustment, so inside zone and weak side stretch get funneled back into unblocked linebackers.
  • Pressure package depth is elite: Saw Blitz 1, Weak Blitz 1, Dbl Safety Blitz, and Pinch Buck 0 all send heat from the same base personnel look, so the offense cannot substitute into a max protect answer.
  • Coverage variety in one set (Cover 1 Robber Press, Cover 3 Match, Cover 4 Quarters, Cover 6, Tampa 2, Cover 2 Man) means you can run an entire defensive game plan without ever leaving Under, which kills offensive audible reads.
  • Base 5-2 personnel keeps four linebackers on the field, giving you strong flat and hook coverage against play action rollouts, RPO flats, and check down heavy West Coast passing.
  • Match coverages like Cover 3 Match and Cover 4 Quarters handle vertical route combos without needing a user in the deep middle, which frees you to user the hook defender and take away the slant and drag window.

Weaknesses

  • Base personnel against 10 or 11 personnel spread sets creates the obvious mismatch: outside linebackers on slot receivers lose badly on option routes and whip routes, and there is no nickel substitution available inside this set.
  • The weak side front shift opens the strong side C gap, so power run, counter, and pin and pull to the strong side hit clean if you do not user the edge or manually crash your outside linebacker.
  • Single high calls (Cover 1 FS Fire, Cover 1 Hole WK, FS Slant 3) leave you thin against four verticals and seam benders if the offense identifies the free safety pre-snap and hot routes a slot up the seam.
  • Zero coverage calls like Pinch Buck 0 have no help behind them, and any quick out, fade, or man beater smoke screen beats it before the pressure arrives.
  • Experienced users will motion a back or tight end across the formation to force your front to reset, and the shifted alignment can leave you misaligned at the snap if you do not re-shift manually.

Usage Tips

Live in Under on first and second down against 21, 12, and 22 personnel where base 5-2 matches up cleanly, then substitute out of the set entirely when the offense goes empty or trips spread.

Disguise your coverage by running Cover 3 Sky and Cover 3 Hard Flat from identical alignment, then mixing in Cover 1 Robber Press on the same down and distance to punish a user who committed to the flat read.

On third and long, pair Will Fire 3 Seam or Mlb Cross Fire 3 with a user controlled hook defender: the blitz occupies protection while you manually take away the sit route at the sticks.

Use Cover 2 Invert and Cover 2 Invert Hard Flat as your answer to flood concepts and corner routes, since the inverted safety already sits in the window where most Madden users throw the deep out.

Save Pinch Buck 0 and Dbl Safety Blitz for short yardage and goal line where the offense has no room to exploit the missing deep help, and always shade your coverage underneath before the snap.

Manually crash the strong side end or slide the front back to balanced when you see a heavy power run look, since the built in weak shift concedes the strong C gap.

Other Sets in 3-4

Bear

9 Plays · Base 5-2

Bear 46

9 Plays · Base 5-2

Cub

8 Plays · Base 5-2

Even

10 Plays · Base 5-2

Grizzly

9 Plays · Base 5-2

Odd

17 Plays · Base 5-2

Over

15 Plays · Base 5-2

Over Ed

18 Plays · Unknown

Over Solid

9 Plays · Base 5-2

Predator

3 Plays · Base 3-4

Tite

17 Plays · Base 5-2

Tite 5t

18 Plays · Base 5-2

Tite Grizzly

9 Plays · Base 5-2

Under 4t

18 Plays · Base 5-2