Playbooks

Even

SpecialistsRLERRENT

Overview

The Even set in the 3-4 formation lines up in a Base 5-2 look: the NT sits head up on the center, the RLE and RRE align inside the offensive tackles, and both outside linebackers stand up on the edges. That gives you five men on the line of scrimmage with two inside linebackers stacked behind them. Compared to the Odd or Over and Under looks in the 3-4, Even is balanced and symmetrical. The offense gets no strength tell pre-snap, which makes run slides and pass protection checks harder to set correctly. The ILBs stay clean because the NT and ends occupy the center and both guards, so your Mike and Will can scrape freely to the ball.

The set is built to take away interior runs and quick game while disguising pressure. With the NT two-gapping the center, inside zone and duo lose their double-team angles. The standup OLBs threaten the edge on every snap, so offenses often have to keep a TE or RB in to chip, which takes a route out of their concept. The play list is heavily weighted toward single-high and pattern-match coverages: Cover 3 Sky, Cover 3 Cloud, Cover 3 Match, and Cov 1 Robber Press. It also has fire zone pressures (Cross Fire 3, Will Fire 3 Seam, Mike Scrape 3 Press) and a true all-out look in Pinch Buck 0.

The matchup leverage comes from the edges. Offensive tackles are isolated on the OLBs with no help from guards, because the guards are covered by the RLE and RRE. That creates one-on-one pass rush reps on both sides. The main vulnerability is in coverage. Your ILBs end up responsible for TEs and backs on option routes, and your nickel matchups disappear if you stay in Even against 11 or 10 personnel. You must know when to live in this set and when to sub out.

Strengths

  • The balanced 5-2 front removes the pre-snap strength tell, so offenses cannot easily set their slide protection or run the ball away from the NT.
  • The NT head up on the center plus the RLE and RRE covering both guards keeps the ILBs unblocked. That lets a user Mike scrape over the top against inside zone, duo, and power.
  • Fire zone pressures like Cross Fire 3, Will Fire 3 Seam, and Mike Scrape 3 Press send five while dropping a standup OLB into a hook or curl zone. This baits hot routes into short throws where the dropping OLB is waiting.
  • Cover 3 Match and Cover 3 Cloud pattern match vertical stems, so the defense can carry four verts and seam concepts without leaving a deep hole. Cloud rotation also squats on corner routes to the boundary.
  • Cov 1 Robber Press and Pinch Buck 0 give you strong man options to punish offenses that audible into quick slants and mesh against the Cover 3 heavy look.

Weaknesses

  • The only zero pressure is Pinch Buck 0, so an opponent who reads the single-high rotation can check to a max protect or a quick hot route slant and beat the one true blitz package.
  • The ILBs are responsible for slot receivers and TEs in man and match rules. Spread 11 and 10 personnel looks can isolate a fast slot on a linebacker with an option or drag route.
  • The play list leans heavily on Cover 3, so flood concepts, sail routes, and levels combos that stress the flat and curl defender will eat you up once the opponent identifies the rotation.
  • There is no Cover 4, quarters, or Cover 6, which leaves you exposed to post-wheel and dagger concepts that target the seam behind the curl-flat zone.
  • The OLBs are on the edge with outside contain, so RPOs and read option keeps can put your edge defender in conflict and force the ILBs into bad run fits.

Usage Tips

Live in Even against 21 and 12 personnel on early downs. The five-man front matches up with extra blockers, and Cover 3 Sky or Cover 3 Match holds up against play-action shots.

Use Tampa 2 and Cover 2 Man on second and long and third and medium. User the Mike in the deep middle hole to take away the seam and dig routes that beat traditional single-high shells.

Before the snap, show single-high with a safety roll, then call Cover 3 Cloud or Cross Fire 3. The quarterback sees the same shell on each and cannot tell whether he is facing a five-man fire zone or a four-man cloud rotation.

Against quick-game offenses that spam slants and drags, check into Cov 1 Robber Press. Put the robber safety on the inside cut and press the outside corners to disrupt timing.

If the offense motions to empty or spreads four wide, audible into Pinch Buck 0 on short yardage. Otherwise, sub into a nickel set, because leaving ILBs on slot receivers is the fastest way to give up explosive plays.

Other Sets in 3-4

Bear

9 Plays · Base 3-4

Bear 46

9 Plays · Base 3-4

Cub

8 Plays · Base 3-4

Grizzly

9 Plays · Base 3-4

Odd

17 Plays · Base 3-4

Over

15 Plays · Base 3-4

Over Solid

9 Plays · Base 3-4

Tite

17 Plays · Base 3-4

Tite 5t

18 Plays · Base 3-4

Tite Grizzly

9 Plays · Base 3-4

Under

21 Plays · Base 3-4

Under 4t

18 Plays · Base 3-4

See all 14 sets in 3-4