Playbooks
Orbit Outside Zone is a shotgun outside zone run play out of the 12 personnel Wing Slot Wk set, built to attack the edge with a wide zone blocking scheme and a jet motion orbit action from the wing to hold the defense's edge defenders. The offensive line and TEs flow laterally, reach blocking the play side to create a bounce or bang lane, while the orbit motion man threatens the perimeter and can freeze flow linebackers or force a numbers conflict on the edge. The primary read progression for the ball carrier is press the play side hole first, then bounce outside if the edge is sealed, or cut back through the backside cutback lane if the front overplays the flow.
Watch the play side defensive end and outside linebacker pre-snap, if they are crashing hard down the line post snap the cutback lane will be wide open. Identify the flow of the linebackers after the snap, if they overpursue to the orbit motion or the play side flow you can cut this back against the grain for a big gain. This play struggles against disciplined gap control defenses that keep linebackers in their run fits and do not bite on the orbit motion or zone flow. Look for user controlled defenders spying the cutback lane, since a smart user will sit in the backside gap to take away the cutback read. Heavy blitz packages that send extra defenders off the edge can beat this play if the offensive line cannot get a good reach block, so check protection or motion adjustments if you see an overload look pre-snap.
Use pre-snap motion with the orbit action to identify if the defense is playing zone or man, since man defenders will follow the motion man across the formation while zone defenders will stay in their landmarks.
Check the box count before the snap, if the defense has six or more in the box you want to bounce this play outside quickly rather than trying to force it inside.
This play works best on early downs like first and second and short to medium yardage situations where defenses are not selling out on pass coverage.
Pair Orbit Outside Zone with Orbit Counter Bash and Buck Sweep Read Opt in the same series so the defense has to respect multiple perimeter run threats off similar motion looks, setting up misdirection later in the game plan.
Once the defense starts crashing hard to stop the outside zone, counter with RPO Zone Alert Bubble or RPO Read Bubble from the same formation to punish overaggressive flow to the perimeter.








































