Playbooks

Breakdown

Exit Alert Zone Screen is a zone beater screen concept out of Shotgun Deuce 12 personnel. Pre-snap, one receiver motions across the formation to the boundary while the offensive line shows pass protection and the running back slips out to the flat as the screen outlet, with a lineman releasing downfield to lead block. The tight end runs a shallow drag underneath to hold linebackers, and the outside receiver at the top of the screen releases vertically to clear out the corner and stress the deep defender. The primary read is the RB screen out of the backfield, working to the lead blocker once the linebackers flow inside and the underneath defenders bite on the drag or run action.

Defensive Reads

Watch the middle linebacker depth at the snap, if he flows hard downhill on run action the screen lane opens immediately for the RB. Key the flow of the second level defenders, aggressive blitz packages and run fits get exploited badly since the lead blocker gets a clean angle on the second level. User the closest linebacker or nickel defender to the RB side and stay home on the screen instead of biting on the drag route or run fake. Zone coverages that keep linebackers in shallow drops without flowing can sit on the drag and undercut the screen, disguised zone blitzes with a spy can also blow this up. Man coverage with tight press on the vertical route and disciplined linebackers reading screen action shuts this play down, especially if the defense has seen the motion tendency on tape.

Usage Tips

Use the pre-snap motion to identify man versus zone before the snap, if the defender follows the motion man you are likely facing man coverage which slows this screen down.

This play hits best against zone shells and blitz packages where linebackers are reading run or flowing hard to the play side, since it pulls them away from the RB screen lane.

Hot route the tight end into a quicker option or check the drag to a hitch if you see linebackers sitting in shallow zone drops instead of flowing.

Call this on early downs or second and short to keep defenders honest against the run heavy Deuce personnel, then follow it up with Tear Speed Option or Inside Zone to sell the same run action.

Pair this screen with Exit RPO Peek Snag or Exit PA Wheel later in a series so defenses that key on the motion or personnel get punished for guessing screen.