Playbooks

Breakdown

Zone Fake Jet 1 is a play-action pass out of Shotgun that opens with jet motion across the formation to sell the run fake before the quarterback pulls and works downfield. The offensive line executes zone run blocking steps to hold defensive ends and linebackers, buying an extra beat for routes to develop off the play fake. This is primarily a zone beater that attacks linebackers who bite on the run action, and the primary read progression starts with the deep shot off the play fake before working back to the underneath crosser or flat route as the checkdown.

Defensive Reads

Pre-snap, identify if the safeties are showing two high or rotating down into the box, since a single high shell means the deep middle is more vulnerable to the play fake shot. Key the linebacker depth before the snap, shallow linebackers are more likely to crash on the jet sweep action and open up the intermediate zones behind them. Post-snap, watch for a delayed blitz or a defensive end crashing hard on the jet motion fake, since this can collapse the pocket quickly if the play fake does not hold the edge. This play beats zone coverages like Cover 3 and Cover 2 when linebackers overreact to the run fake, but it struggles against disciplined Cover 1 or Cover 4 shells where defenders stay home and trust their eyes. Look for a user-controlled defender lurking in the shallow crossing route area, if that defender does not bite on the fake he can jump the underneath route and create a turnover opportunity.

Usage Tips

Use this play on early downs like 1st and 10 or 2nd and short so the run fake actually holds linebackers who respect run tendencies in that situation.

Check the pre-snap alignment of the linebackers, if they are sitting at depth of 5 yards or less they are more likely to step up on the jet motion and bite on the play fake.

If you see man coverage on the outside with the corners playing press, adjust your hot routes to convert the shorter route into a slant or quick out since this concept shines more against zone drops than tight man coverage.

Pair this with Inside Zone and Mid Zone earlier in a drive so the defense keys run action on jet motion, making the play fake in Zone Fake Jet 1 more believable when you finally throw off it.

Watch for user linebackers spying the fake, if the user does not bite and instead sits in a passing lane, be ready to reset your eyes quickly to the checkdown or throw it away rather than force the deep shot.

Other Plays in Dbls Flex Y Off Close

Other plays in Dbls Flex Y Off Close
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Inside ZoneInside Zone, Run Play, Zone Run
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Mid Zone
Mtn Angle Y WheelWheel, Angle, Motion +1
Mtn Dagger Y InDagger, Motion, Pass Play +2
Mtn Dig UnderDig, Motion, Pass Play
Mtn HB AngleAngle, Motion, Pass Play
Mtn HB FadeFade, Motion, Pass Play
Mtn HB OutOut, Motion, Pass Play
Mtn HB Slot ScreenScreen Pass, Hb Screen, Motion +1
Mtn Slot PostPost, Motion, Pass Play
Mtn Switch CornerCorner, Motion, Pass Play
PA SnagPlay Action, Snag, Snag Concept +2
PA Zone Fk Jet 1Play Action, Motion, Pass Play
Read OptionRead Option, Run Play
Redzone ScissorsScissors, Pass Play, Cover 2 Beater +1
RPO Zone Peek GlanceRPO, Pass Play, Run Play
Y-sailSail, Pass Play, Cover 2 Beater +1
Y StickStick, Stick Concept, Pass Play