Playbooks

Receiver routes

Depth-chart slots are shown as they line up in the base package for this set.

See this play with a team's players
PlayerSideRoute
3DRBRightPass Block
WR2LeftSwing
WR1LeftDeep Cross
SLWRRightDeep Post
TE1RightRun Block

Read progression

  1. WR1 left, Deep Cross
  2. WR2 left, Swing
  3. SLWR right, Deep Post
  4. 3DRB right, Pass BlockCheck-down

Breakdown

PA Zone Fk Jet 1 is a play-action pass out of the Dbls Flex Y Off Close set that layers a jet motion fake with a zone run fake before the quarterback works into his drop. The jet motion pulls linebacker flow and forces the second level to bite on outside run action, opening up the zone-style route combo behind it as safeties and linebackers are frozen for a beat. This is a zone beater at its core since it attacks the voided middle and seams created by the run fake and motion, and the primary read progression starts with the intermediate crosser or dig coming from the backside before working to the flat or checkdown option if the linebackers sink deep enough to erase the middle window.

Defensive Reads

Check pre-snap safety alignment first, since two-high shells that stay static after the jet motion are more vulnerable to the play-action freeze than single-high looks that rotate late. Watch linebacker depth immediately after the snap, if they step up hard on the zone fake or flow with the jet motion, the middle of the field opens for the primary route. Identify any user-controlled defender lurking underneath the intermediate crosser, since a smart human defender can sit in that window and bait a throw for a big hit or turnover. Man coverage with press corners on the perimeter can shut this down quickly if the offensive line does not sell the run fake long enough, so look for blitz packages that get penetration before the fakes finish. Cover 3 with a fast-flowing curl-flat defender to the motion side is one of the tougher shells against this concept, since it can rob both the underneath route and the boundary throw simultaneously.

Usage Tips

Use pre-snap motion to bait linebackers into flowing with the jet fake, then freeze them further with the zone run fake before dropping back so you can identify if the defense is playing run first or pass first. Look for two-high shells with linebackers sitting shallow, since those are the defenders you want to manipulate with the run fake and motion combo. Hot route the backside receiver into a quick out or speed cut if you see man coverage sticking to him underneath, since the base concept is built more for zone defenses than tight man coverage. This play works best on early downs like first or second and short to medium yardage, where defenses are more likely to respect the run fake and jet motion. Pair it in a sequence with Zone Fake Jet 1 or Inside Zone from the same set so the defense has already seen the actual run action and is primed to overreact to the fakes on this play.

Other Plays in Dbls Flex Y Off Close

Other plays in Dbls Flex Y Off Close
PlaySaveOpen
Counter YRun Play
EscapeCorner, Out, Post +3
Flood H PostPost, Flood, Pass Play +4
HB Pump DrawRun Play
Inside ZoneInside Zone, Run Play, Zone Run
Jet Pass Fk Zone 1Motion, Run Play
Mid ZoneRun Play
Mtn Angle Y WheelWheel, Angle, Motion +5
Mtn Dagger Y InDagger, Motion, Pass Play +6
Mtn Dig UnderDig, Motion, Pass Play +6
Mtn HB AngleAngle, Motion, Pass Play +4
Mtn HB FadeFade, Motion, Pass Play +5
Mtn HB OutMotion, Pass Play, Curl +3
Mtn HB Slot ScreenScreen Pass, Hb Screen, Motion +3
Mtn Slot PostPost, Motion, Pass Play +3
Mtn Switch CornerCorner, Motion, Pass Play +3
PA SnagPlay Action, Snag, Snag Concept +5
Read OptionRead Option, Run Play
Redzone ScissorsScissors, Pass Play, Cover 2 Beater +6
RPO Zone Peek GlanceRPO, Pass Play, Run Play +2
Y-sailSail, Pass Play, Cover 2 Beater +6
Y StickStick, Stick Concept, Pass Play +3
Zone Fake Jet 1Motion, Run Play