Playbooks

Breakdown

Jet Pass Fk Zone 1 is a jet motion play-action style pass out of the Shotgun Dbls Flex Y Off Close set that disguises itself as a jet sweep before pulling into a quick pass concept. The jet motion man fakes the sweep to freeze linebackers and second level defenders, opening up the underlying zone beater route combo behind it, while the offensive line executes a play-action pass protection scheme to buy the quarterback a beat of extra time. Primary read progression starts with the flat or shallow crosser tied to the jet fake and works to the intermediate zone window that opens up once the linebackers bite on the run action.

Defensive Reads

Check the linebacker depth before the snap, if they are sitting shallow and crowding the line of scrimmage they are likely selling out to stop the jet sweep fake, which is exactly what this play is designed to punish. Watch the flow of the second level defenders immediately after the motion starts, aggressive linebacker flow toward the fake confirms the zone window behind them will be wide open. Cover 3 and Cover 4 zone shells with linebackers who bite on run fakes are the most vulnerable coverages against this concept. User controlled defenders spying the jet motion man or sitting in a lurk technique in the shallow zone can jump the primary route, so have a secondary hot route ready if you see a defender shadow the motion pre-snap. Disciplined defenses running Cover 2 or Cover 6 with linebackers staying home in their zone drops will take away the initial read, forcing the quarterback to work the boundary or check down late in the progression.

Usage Tips

Use the jet motion pre-snap to bait linebackers into flowing with the sweep fake before the ball is even snapped, then watch if the defense shifts a defender to spy the motion man since that confirms man coverage principles are in play.

This play hits hardest against teams that key hard on jet sweep tendencies, so mix it into your play calling after you have already run Zone Fake Jet 1 or Read Option a couple times to sell the run threat.

If the linebackers stay disciplined and do not bite on the fake, hot route your inside receiver into a quick out or speed up the shallow route to beat any late arriving zone defenders.

Best called on early downs like first or second and short to medium yardage where defenses are more willing to respect run action and commit extra bodies toward the line of scrimmage.

Pair this with PA Zone Fk Jet 1 in the same set to keep defenses guessing between the pure play-action shot and this quicker zone beating concept off identical pre-snap motion.

Other Plays in Dbls Flex Y Off Close

Other plays in Dbls Flex Y Off Close
PlayOpen
Counter Y
Escape
Flood H PostPost, Flood, Pass Play +1
HB Pump Draw
Inside ZoneInside Zone, Run Play, Zone Run
Mid Zone
Mtn Angle Y WheelWheel, Angle, Motion +1
Mtn Dagger Y InDagger, Motion, Pass Play +2
Mtn Dig UnderDig, Motion, Pass Play
Mtn HB AngleAngle, Motion, Pass Play
Mtn HB FadeFade, Motion, Pass Play
Mtn HB OutOut, Motion, Pass Play
Mtn HB Slot ScreenScreen Pass, Hb Screen, Motion +1
Mtn Slot PostPost, Motion, Pass Play
Mtn Switch CornerCorner, Motion, Pass Play
PA SnagPlay Action, Snag, Snag Concept +2
PA Zone Fk Jet 1Play Action, Motion, Pass Play
Read OptionRead Option, Run Play
Redzone ScissorsScissors, Pass Play, Cover 2 Beater +1
RPO Zone Peek GlanceRPO, Pass Play, Run Play
Y-sailSail, Pass Play, Cover 2 Beater +1
Y StickStick, Stick Concept, Pass Play
Zone Fake Jet 1Play Action, Motion, Pass Play