Playbooks

Breakdown

Cover 2 Roll out of the Dime 4-1-6 personnel is a zone defense that rolls the coverage to one side while keeping two deep safeties over the top. The diagram shows four down linemen firing off the ball with straight vertical rush lanes, a single linebacker sitting in a shallow zone in the middle of the field, and six defensive backs dropping into their zone landmarks: two corners jamming and sinking the flats, two safeties rotating deep to split the field in half, and outside zone defenders bracketing the numbers. This is a zone beater shell designed to take away the deep middle and force the quarterback to work underneath, with the primary read progression starting at the two deep safeties to confirm the shell is holding before working down to the flat defenders and the linebacker in the shallow hole.

Defensive Reads

Watch the two deep safeties pre-snap since Cover 2 Roll shows two high but rolls one to the flat side after the snap, so identify which safety is rotating down before the ball is snapped if the offense tips motion. Post-snap, key the flat defenders on the roll side since they are responsible for jumping quick game and screens, and any user-controlled flat defender sitting too flat can be beaten by a corner route or deep out behind him. This shell beats levels concepts and quick game to the flat because the underneath defenders squeeze those throws, but it is vulnerable to a well-timed seam throw if the linebacker in the shallow zone bites on run action or misreads his drop. Look for four verticals or a post-wheel combo attacking the deep middle seam between the two safeties, since that is the primary void in any two deep shell. Against play-action, keep discipline with the four down linemen rushing straight ahead, since a delayed screen or draw can exploit the vertical rush lanes if the linebacker gets pulled out of his zone by run fake.

Usage Tips

Use this call on second and long or third and long when you expect the offense to attack vertically down the seams since the two deep safeties eliminate big plays over the top.

Pre-snap, check the offensive formation for stacked or bunch receivers to the roll side and consider a pre-snap shift to align your corner and flat defender to jump any quick out or flat route.

Hot route the single linebacker into a deeper hook zone if you are facing a team that lives in the intermediate middle of the field against Dime personnel.

Pair this call with Cover 4 Palms and Cover 6 in your play-calling sequence so the quarterback sees similar safety depth pre-snap but gets a different coverage shell rotation, forcing hesitation on his post-snap read.

Combine with Cover 2 Hard Flat on early downs to disguise which flat defender is sinking and which is squeezing, keeping the offense guessing between the two Cover 2 variants.

Other Plays in Rush

Other plays in Rush
PlayDiagramOpen
Cover 1 Contain
Cover 1 Contain Spy
Cover 1 Robber Press
Cover 2 Hard Flat
Cover 2 Man
Cover 3 Buzz Match
Cover 3 Cloud
Cover 4 Palms
Cover 4 Quarters
Cover 6
DB Blitz
Dbl Safety Blitz
Dime Blitz 2
Fox Fire Zone Press
FS Middle Blitz 3
Mug Blitz Tex 3
Mug Dt Loop 1
Mug Sim Pressure
SS Overload 3
SS Sim Pressure 3
Tampa 2