Playbooks

Depth-chart slots are shown as they line up in the base package for this set.
| Player | Side | Route |
|---|---|---|
| HB1 | Middle | Block and Release Hook |
| TE1 | Right | Wheel |
| WR2 | Left | Out |
| WR1 | Left | Wheel |
| TE2 | Right | Seam Read |
Fade Out is a boundary attacking pass concept out of Singleback Wing Stack 12 personnel. To the closed side, the Y iso releases on a fade up the numbers while the wing runs a shallow out that clears underneath, and the TE next to him kicks out on a shallow drag to the opposite flat, creating a natural high low if the corner sits on the fade. On the backside, the HB runs a wheel/flag route up the sideline off the out breaking pin, while the two receivers to that side run vertical seams to stretch the field and hold the safety. Blocking is a 5 man protection with no extra help released, so this is a quick timing play action beater against man and single high zone shells, with the primary read being fade first, out underneath second, then working to the backside seam if the corner shell rotates late.
Press man corners are vulnerable to the fade if the receiver wins the release, so bail into a soft trail technique instead of jumping the route. Single high safety alignment tells you the fade has no help over the top, rotate a user controlled safety to the boundary before the snap if possible. Watch the flat defender or nickel, if he sinks with the out route he opens the fade for an easy pitch and catch, so keep him squeezed on the numbers. Cover 3 zone shells are exposed to the fade out combo since the corner has to choose between the deep third and the flat, bait him with eyes on the shallow crosser then jump the fade throw. Blitz heavy fronts can rush this quarterback quickly since there is no extra protection, so time a delayed blitz off the edge or a nano blitz up front to disrupt the timing before the fade develops.
Check the corner alignment pre snap, if he is playing off man or sitting outside leverage, throw the fade on a back shoulder placement before the safety can rotate over. Use this on 3rd and short to medium since the out route underneath gives a built in checkdown against zone drops. If the defense shows two high safeties, hot route the backside seam runner into a dig or post to attack the vacated middle of the field. Pair this with Flanker Spot or Y Stick earlier in a drive so defenders start biting on quick underneath throws, then hit them with the fade double move for an explosive gain. Watch protection against 5 or 6 man pressure since there is no extra blocker released, so consider sliding protection or using a quick out read if the blitz shows pre snap.

















