Playbooks

RPO Peek WR Screen lines up out of Shotgun Bunch Open Offset with 11 personnel, showing an RB run key paired with a bubble style screen to the bunch side. The backside receiver runs a deep drag across the field as a hold read, while inside the bunch two receivers set up a stacked WR screen with a lead blocker releasing out to escort the ball carrier. This is a true run pass option: the QB reads the box defender flow off the inside zone action and either hands off or peeks the screen to the bunch, making it a zone beater against aggressive run fits and overloaded fronts.
Watch the second level linebackers before the snap, since a fast flow toward the run action signals the screen side is uncovered. Identify if the defense has a cornerback or slot defender sitting outside the bunch, since a well positioned man defender squatting on the screen can blow it up for a loss. Look for user controlled defenders spying the backfield, since a lurking linebacker who reads the QB's eyes can jump the screen throw. Zone coverages with linebackers dropping into short zones tend to struggle here, since they get pulled toward the run fake and lose outside contain. Aggressive man blitzes with no defender assigned to the bunch screen side are the most vulnerable, since the RPO peek turns into an instant explosive gain.
Check the box count before the snap and if the defense stacks the line with six or more in the box, plan to peek the screen instead of handing it off.
Use the backside drag route as a hot route answer if the defense rotates a safety down late, since it clears out space against man coverage trailing across the field.
This play pairs well with RPO Alert Out and RPO Read Bubble in the same set, since all three attack light boxes and force linebackers to respect multiple perimeter threats.
Throw the screen quickly against blitz-heavy defenses that show linebackers crashing downhill, since the numbers advantage on the perimeter develops before defenders can flow back.
Best called on early downs or short yardage when defenses commit extra defenders to stop the run, since the screen exploits an outnumbered edge instantly.