Playbooks

Breakdown

Z Mesh Quick out of Shotgun Bunch Str Nasty runs a condensed mesh concept from the bunch look, with two receivers crossing underneath at shallow depth to rub off man defenders while a third receiver releases vertically up the seam. The lone outside receiver runs a shallow drag toward the boundary as an outlet against pressure. This is a man beater built to create natural picks at the mesh point, with the primary read starting on the crossing routes before working up to the vertical seam breaker if the mesh gets jumped.

Defensive Reads

Watch for two high safeties presnap, which often signals a zone shell that can sit on the mesh crossers and take away the initial read. Identify if linebackers are shading toward the bunch formation, since a heavy inside shade often means they are keying the mesh action and will look to jump the crossing routes. Post snap, look for a lurking defender sitting in the shallow zone where the mesh crosses, as a user controlled linebacker sitting there can bait the quarterback into a turnover. Man coverage with no safety help over the top is where this play thrives, since the natural rub at the mesh point will spring one of the crossers open immediately. If the defense shows blitz with man coverage behind it, expect the drag route to be the fastest answer, so defenders need to close on that route quickly to prevent an easy completion.

Usage Tips

Pre snap, check for man coverage indicators like tight press alignment on the bunch receivers since the rub action at the mesh point is designed to shed man defenders instantly.

Hot route the shallow drag receiver into a quicker option or bump the seam runner's depth if you diagnose zone coverage, since this concept naturally struggles against zone drops sitting in the mesh area.

Use this on third and short to medium situations where you need a rhythm throw with a built in answer against blitz looks, since the drag serves as your check down against pressure.

Pair this play with Mesh Flat Spot or Y Trail from the same set to keep defenses guessing between mesh concepts, forcing linebackers to respect multiple crossing patterns before the snap.

Get the ball out on time to the first open crosser rather than holding for the seam route, since double coverage or a jumped mesh point can collapse the pocket quickly against a well timed blitz.

Other Plays in Bunch Str Nasty

Other plays in Bunch Str Nasty
PlayDiagramOpen
Bunch Smash
Cheat Inside Zone
Corndog
Corndog Toss
Corndog Trail
Crack Toss
Dagger
Flanker Drive
HB Slip Screen
Inside Zone
Mesh Flat Spot
Mtn China Wheel
Mtn Curls
Mtn Double Pass
Mtn HB Angle
Mtn HB Seam
Mtn HB Slip Screen
Mtn Mesh Trail
Mtn Smash Angle
Mtn Trail Fork
PA Cheat Double Post
PA Cheat Verticals Y Slide
PA Corner
PA Cross
PA Double Post
Pin Pull Toss
RPO Read Bubble
RPO Zone Peek
RPO Zone Read Bubble
Y Flat Quick
Y Trail
Z Spot Quick