Playbooks

Breakdown

Wheel Post Drag is a five man route concept out of Shotgun Wing Flex Offset with 12 personnel. On the left side, one receiver runs a wheel route up the sideline while the other releases into a corner/post breaking toward the middle of the field. Across the middle, one tight end runs a deep post while another works a shallow drag underneath, and the flexed receiver on the right runs a deep out that turns into a go route up the sideline. This is a man beater built around the wheel and drag combo creating natural rub traffic and picks against man coverage, with the drag serving as the primary read against zone drops underneath and the wheel as the home run shot versus overaggressive man corners jumping the flat.

Defensive Reads

Identify single high safety alignment pre-snap since Cover 3 and Cover 1 leave the wheel route defender isolated with no deep help over the top. Watch linebacker depth at the snap, if they sink hard on the drag route you should reset to the post or wheel for an explosive gain. Man coverage with inside leverage corners on the drag side gets rubbed off by the crossing traffic near the middle of the field, so trust the wheel or post in that matchup. Cover 2 shells with two deep safeties take away the wheel route since the flat defender and deep safety both have eyes on that sideline, so progress down to the drag or post instead. Beware of a user controlled defender lurking in the shallow zone since they can jump the drag route if the quarterback stares it down too long.

Usage Tips

Pre-snap, check if the corner over the wheel route defender is playing press man since this route dominates man coverage once he loses outside leverage.

Use the drag route as your quick rhythm throw against zone shells like Cover 3 or Cover 4 to move the sticks on early downs.

Hot route the drag runner to a deeper crossing route if you are facing heavy underneath zone drops from linebackers to clear extra separation.

This play pairs well with Mtn Mesh Spot or Slants Y Stick in the same set since those quick game concepts set up defenders to bite on shallow routes, opening up the wheel for a big play later in the series.

Best called on second or third and medium when you can take a shot on the wheel but still have the drag as a safety valve check down.