Playbooks

HB Slip Screen out of Shotgun Split Y Off is a designed screen pass that slips the running back out to the flat behind a wall of releasing blockers while the offensive line shows pass pro before climbing out to lead block. The diagram shows the outside receiver and slot both pushing vertical to clear space, with the offensive line releasing downfield to set up blocks for the back, who leaks out and away from the play call flow. This is a classic screen pass built to beat aggressive man pressure and overloaded blitz packages, and the primary read is simply letting the screen develop and trusting the HB to follow his blockers once the ball is in his hands.
Watch for defensive ends and edge rushers crashing hard off the snap, that aggressive first step is what makes this screen explode for big yardage. Man coverage with blitz packages is the ideal matchup since defenders turn their backs to the flat and lose the HB in space. Zone defenses with disciplined linebackers sitting in short zones or spying the backfield can blow this play up before it develops. Look for a user controlled defender staying home in the middle of the field, a lurking Mike linebacker can jump the screen lane and force a negative play. If the defense shows a two high shell with linebackers reading the mesh point instead of rushing, expect this play to get sniffed out quickly.
Call this on early downs or third and short when you expect pressure, since blitz heavy defenses sell out on this look every time.
Check the defensive line pre-snap for wide nine alignments or shown blitzes, those are exactly the fronts this screen is designed to punish.
Hold the ball for a half second longer than feels natural to let your linemen get out in front, throwing too early kills the blocking angles.
Pair this with Mtn PA HB Seam or Y Curl earlier in a series so the defense respects play action and vertical shots, making the screen hit even harder once they start crashing downhill.
Use the Backs Cross or Read Option as complementary calls to keep linebackers guessing between run fits and screen recognition, softening their reaction speed to this play.
















