Playbooks

Shotgun Bunch TE Wk is an 11 personnel set that stacks a three-man bunch, with the tight end as one of its members, to one side of the formation. The X receiver is isolated on the backside and the running back sits in the backfield next to the quarterback. Standard Gun Bunch sets use three wideouts in the cluster. This one puts the TE inside the bunch, so the bunch side plays like a heavy surface in the run game and like a rub factory in the pass game. Defenses have to choose between matching the bunch with nickel personnel or respecting the TE as a blocker. That choice is what the set is built to exploit.
The play list mixes quick-game and movement concepts. Mesh, Spacing, Shallow, and Snag attack the underneath layer with natural picks from the bunch release. The Mountain (Mtn) family, including Mtn Escort, Mtn Divide, Mtn Flood, and Mtn Snag, adds rollouts and moving pockets that stretch the field horizontally. Duo, HB Draw, RPO Read Bubble, and HB Slip Screen give the set enough run and screen answers to keep second-level defenders honest. The 3DRB tag signals that the back is a real receiving threat, with wheel and insert releases built into the play art. The Gadget tag reflects the misdirection and escort looks that move defenders out of their assignments.
The biggest matchup lever is the isolated X. When a defense rolls coverage or brings a safety down toward the bunch, the X often gets one-on-one outside. Concepts like Mesh X-Post, Mtn Divide X-Under, and Spacing X-Wheel are designed to punish that lean. The TE inside the bunch also tends to draw a linebacker in man coverage. That gives you a mismatch on shallow crossers, corners, and sneak routes, especially with an athletic move tight end.
Before the snap, check whether the defense has an extra defender aligned over the bunch. If it does, work the backside X with Mesh X-Post or Mtn Divide X-Under. If it does not, attack the bunch with Mesh Mills or Shallow H-Corner.
Against Cover 0 or Cover 1 blitz on third and medium, audible to Mesh Mills or Mesh Slot Deep. Hot route the RB to a slant or quick out for an immediate outlet if pressure comes free.
On early downs against Cover 3, use Mtn Flood H-Sneak or PA Wheel Z-Curl. Read the flat defender first: throw the deep level when he squats and the TE sneak when he widens.
Use RPO Read Bubble and Duo when the defense stays in light nickel boxes. Once they bring a safety down to stop the run, come back to Mtn Escort PA Slide and hit the TE leaking into space.
In the red zone, Mtn Snag Under and Spacing give you quick horizontal reads that beat both zone and man. Motion the RB or X to create stack releases and confirm coverage before the snap.















