Playbooks

Breakdown

0 1 Trap is a gap scheme run out of Singleback Trips Open with 10 personnel that pulls an interior lineman across the formation to trap the first defender inside the tackle box. The HB takes the handoff and presses the point of attack, reading the trap block to decide whether to bend the run inside or bounce it wider based on how the defender crashing down gets kicked out. This is a run play designed to punish light boxes and aggressive defensive tackles who shoot gaps, not a man or zone beater in the passing sense since it lives or dies on the blocking scheme up front.

Defensive Reads

Watch the defensive tackle alignment pre-snap since a shaded three technique or an aggressive gap shooter is exactly who this trap block is designed to exploit. Key the linebacker depth at the snap because linebackers sitting too far downhill will get caught by the trap and lose the point of attack before they can fill. User a linebacker or defensive tackle and stay disciplined instead of crashing upfield, since patient interior defenders who read the pulling lineman can blow this play up immediately. Load the box with an extra defender or call a run blitz through the play side gap to beat this before the trap block even gets set. Against trips open, check if the defense rotates a safety down into the box since that extra body is often enough to erase the numbers advantage this run tries to create.

Usage Tips

Check the box count pre-snap and only call this against 6 or fewer defenders in the box since the trips open look pulls a safety or corner out wide, leaving light numbers inside.

Look for defensive tackles who consistently shoot upfield gaps because the trap block is designed to use their aggression against them, turning penetration into an easy kick out.

Use the trips side motion or formation shift to bait linebackers into flowing wrong, then run this away from the flow if the defense overcommits.

Pair this with HB Dive and HB Draw from the same personnel to keep the defense guessing between gap schemes and delayed hits, then mix in PA Streak or PA FL Stretch off the same look once the defense starts crashing hard on run reads.

Best used on early downs or short yardage since it is a decisive one cut run that does not need much field to develop, and avoid calling it into stacked eight man fronts.

Other Plays in Trips Open

Other plays in Trips Open
PlayDiagramOpen
60 Go
60 Slide
61 X Choice
Bubble Screen
Curl Flat Corner
Curl Flat Wheel
Four Verticals
HB Dive
HB Draw
HB Slam
HB Slip Screen
HB Trap
Levels
Middle Slant
PA FL Stretch
PA Streak
Slot Middle
Spacing
Stick
Strong Flood
Wide Zone
Wide Zone Wk
WR Post Corner