Playbooks

Receiver routes

Depth-chart slots are shown as they line up in the base package for this set.

See this play with a team's players
PlayerSideRoute
HB1LeftPass Block
WR3RightPost
WR1LeftDeep Cross
WR2RightWheel
TE1RightPass Block

Read progression

  1. WR1 left, Deep Cross
  2. WR3 right, Post
  3. WR2 right, Wheel

Breakdown

Mtn PA Cross Switch is a play-action concept out of Shotgun Y Off Trio Close WK that uses run action to freeze the second level before working a crossing route switch release designed to confuse man defenders and exploit seams in zone coverage. The receivers cross paths at the snap of the route stem, creating natural rubs that shake off trailing corners and linebackers stuck in man technique, while the play-action fake holds safeties long enough to open throwing lanes underneath and intermediate. Your primary read starts with the initial crosser working man to man leverage, then progresses to the switch release receiver working opposite for the zone window, with the check down out of the backfield or in the flat as your last resort against pressure.

Defensive Reads

Pre-snap, check safety depth and rotation, a single high safety shell tells you the play-action hold is live and the crossers will have room to work behind the second level Watch cornerback press alignment, corners playing off coverage will struggle to stay with the switch release and this is where the man beater shines Post-snap, identify if linebackers bite on the run fake or immediately drop into their zone landmarks, aggressive run fits open up both crossers for easy completions Man coverage with a single high safety gets exposed hardest since the crossing traffic creates natural separation, but Cover 2 with disciplined underneath zone defenders can squeeze the crossing lanes and force a checkdown Watch for a user controlled linebacker sitting in the middle as a lurk threat, if he flashes into the crossing lane at the mesh point you need to reroute your eyes to the checkdown or backside switch receiver immediately

Usage Tips

Look at the defensive alignment before the snap to confirm linebacker depth, if they are sitting shallow the play-action fake will not hold them and you should expect quicker underneath drops

Use this on early downs like first or second and short to medium yardage since the run fake needs a believable box count to actually influence the defense

Hot route the check down back into a flat route if you see man coverage across the board to give yourself a built in rat killer against a spy or lurking linebacker

Pair this play with HB Power O or Mtn Duo earlier in a series so the play-action fake carries real weight once defenders start keying run tendencies

Against zone shells, prioritize the switch release receiver sitting in the soft spot between the underneath and intermediate zones rather than forcing the initial crosser into a closing window

Other Plays in Y Off Trio Close WK

Other plays in Y Off Trio Close WK
PlaySaveOpen
Dash FloodCorner, Flat, In +2
Empty Mtn Flood H-TrailAngle, Block and Release, Corner +4
Empty Mtn Mesh FlatFlat, Corner, Curl +2
Empty Mtn Sprint StickStick, Corner, Deep Cross +4
FloodCorner, In, Speed Out +2
HB Power ORun Play
HB Slip ScreenScreen Pass, Deep Cross, Crosser +3
Mtn DuoRun Play
Mtn Fork DaggerFlat, Post, In +2
Mtn Inside Zone SplitRun Play
Mtn Mesh FloodCorner, Curl, Option Route +2
Mtn Mesh Z RailCurl, Option Route, Wheel +1
Mtn Out Deep CornerCorner, Flat, In +3
Mtn PA X OverCorner, Dig, Swing +3
Mtn RPO Alert SwingSwing, Pass Play, Run Play
Mtn Slot ChoiceOption Route, Dig, Speed Out +3
Mtn X-Dig Slot CornerDig, Corner, In +1
Mtn Y-Corner Z-ChoiceOption Route, Flat, Post +2
Smash ReturnCorner, Flat, Option Route +3
Snag HB FlatFlat, Snag, Hitch +4