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Receiver routes

Depth-chart slots are shown as they line up in the base package for this set.

See this play with a team's players
PlayerSideRoute
HB1LeftFlat
WR3RightDeep Cross
WR1LeftHitch
WR2RightDeep Post
TE1RightPass Block

Read progression

  1. WR3 right, Deep Cross
  2. WR1 left, Hitch
  3. HB1 left, Flat
  4. WR2 right, Deep Post

Breakdown

Mtn Dash Hitch Over is a quick-hitting man beater out of Shotgun Wing Trips WK designed to get the ball out of your hands before pressure arrives. The concept pairs a hitch route from the boundary with an over/dig route working across the middle from the trips side, giving you a horizontal stretch against man coverage and a natural high-low against zone drops. Your primary read starts with the hitch on a hard press look or blitz key, then progresses to the over route sitting down in the void between the linebackers and safeties if the corner sinks with the hitch or the defense drops into zone.

Defensive Reads

Identify press man versus off man on the outside corner presnap, press coverage tells you to trust the hitch on time since the defender is playing tight and can be beaten with a quick sit route. Watch the middle linebacker depth at the snap, a shallow drop signals zone coverage and opens the over route as the primary read. Beware of a robber or lurk defender sitting in the intermediate middle, this player can jump the over route if you stare it down too long. Cover 3 with a hard flat defender squatting on the hitch will shut this play down quickly, so have a checkdown or scramble drill mentality ready. Blitz-heavy fronts that bring extra rushers off the edge force a fast decision, so key the hitch as your immediate answer since it gets the ball out before the pocket collapses.

Usage Tips

Check the corner alignment on the boundary receiver before the snap, a hard press or off man look tells you the hitch will be there immediately on the snap of the ball.

Use this play on third and short to medium since the hitch route is designed to get an easy completion right at or past the sticks against man coverage.

If the defense shows a two high shell, work the over route first since it will settle into the zone vacated by dropping linebackers and safeties rotating late.

Hot route the backside receiver into a quick out or slant if you see a blitz look, this gives you an answer versus nano blitz pressure without changing personnel.

Pair this play with Mtn Cross Z Poco or 619 Sail in your sequencing, since both attack similar zone voids and force the defense to declare their shell before you commit to a call.

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