Playbooks

Receiver routes

Depth-chart slots are shown as they line up in the base package for this set.

See this play with a team's players
PlayerSideRoute
HB1LeftPass Block
WR3LeftShort In
WR2LeftIn
TE1RightDeep In
WR1LeftCorner

Read progression

  1. WR1 left, Corner
  2. WR2 left, In
  3. TE1 right, Deep In
  4. WR3 left, Short In

Breakdown

China Y-Shake out of Shotgun Trips TE Flex Close WK is a man beater built around the Y receiver (TE) working a shake route out of the trips side to create immediate separation against man leverage. The backside typically holds a vertical or dig threat to hold the single high safety, while the trips side stacks a shake/settle combo designed to confuse linebackers and slot corners with a stutter step before breaking. Blocking is a standard shotgun pass protection with the running back available as a check down or chip option, and the primary read starts with the Y shake against man coverage before working outside to any hi lo zone window created by the trips alignment.

Defensive Reads

Identify single high safety looks pre snap since this play attacks man coverage hard and struggles against true two high shells with underneath help Watch the slot cornerback's press alignment, if he is playing off with outside leverage the shake route will not create the same separation and you should progress to your backside read Key on user controlled linebackers sitting in the shake window, if you see a defender flashing down into that throwing lane pre snap expect a jump route or lurk technique designed to bait the throw Post snap, track any late safety rotation into the trips side, that usually signals a Cover 3 buzz or Cover 4 match call that shuts down the shake and forces you to check down to the running back Beware of disguised blitz packages that show two high but drop into man coverage after the snap, since the shake route needs a full read progression and any pressure up the middle will collapse your timing before the break happens

Usage Tips

Look for man coverage indicators pre snap like a corner shaded outside with no safety help over the trips side before snapping this play

Use motion or a quick glance at the slot defender's alignment to confirm if you are getting man or zone, since the shake route lives and dies on man beater timing

Hot route the backside receiver into a quick out or speed out if you see a two high shell rotating late, giving you an instant answer against zone drops

This play shines on second and medium or third and short since the shake gives you a high percentage completion window before defenders can fully commit

Pair this with Mtn Dagger or Switch Dagger in the same set to keep defenders guessing between shake breaks and deep in cuts, forcing linebackers to hesitate on their zone drops

Use Stick or RPO Read Bubble as a change up call after running Y Shake a few times to keep the defense from jumping the shake route with an aggressive user lurk

Other Plays in Trips TE Flex Close WK

Other plays in Trips TE Flex Close WK
PlaySaveOpen
Bounce Inside ZoneRun Play
Bounce Read OptionRun Play
Bounce Shallow CrossShallow Cross, Crosser, Drag +5
HB PowerRun Play
HB Slip ScreenScreen Pass, Deep Cross, Crosser +3
Inside ZoneRun Play
Mid ZoneRun Play
Mtn DaggerDeep Cross, Crosser, Dig +4
Mtn Fake Screen WheelScreen Pass, Wheel, Deep Cross +7
Mtn HB SwingSwing, Pass Play
Mtn Mesh Go'sGo, Corner, Curl +4
Mtn Mesh RailDeep Cross, Crosser, Drag +3
Mtn Smash Slot ChoiceOption Route, Bubble Screen, Corner +3
Outside ZoneRun Play
PA Deep SailCorner, Post, Fade +7
PA FloodCorner, Fade, Flat +6
Read Y CornerCorner, Curl, Post +2
Return PA Deep SailCorner, Post, Flat +8
Return Post CurlCurl, Post, Block and Release +3
Return RPO Alert SwingSwing, Pass Play, Run Play
Return Sprint ComebackCorner, Flat, Hook +1
Return Sprint SpotCorner, Flat, Pass Play
Return Sprint TE ScreenScreen Pass, Bubble Screen, Corner +2
RPO Read BubbleBubble Screen, Pass Play, Run Play
Same Side ZoneRun Play
Shallow Slot FadeFade, Shallow Cross, Block and Release +6
StickStick, Block and Release, Curl +3
Switch DaggerBlock and Release, Deep Cross, Crosser +4
VerticalsDeep Cross, Crosser, Fade +4