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Mtn Bunch Switch Flood is a classic three level flood concept run from a bunch look out of Shotgun Tight Flex Wk. Off the bunch, one receiver takes the deep corner route, the middle receiver runs a switch release into a deep crossing route that clears out to the opposite sideline, and the third bunch receiver sits at the intermediate level on a flat/out breaking route to the play side. The backside receiver runs a deep drift route away from the flood, giving you a bail out option if the entire flood side is squeezed, while the running back checks protection and works a short flat route underneath. This is a Cover 3 beater by design since it stacks three routes at different depths on one side of the field to stress a single deep third defender, and the primary read progression goes deep corner first, then down to the intermediate out, then to the underneath flat or backside drift as checkdowns.
Pre snap, check the corner alignment over the bunch, if he is playing off with outside leverage he is likely sitting on the flood and baiting the deep corner throw. Watch the single high safety rotation at the snap, if he rotates hard to the flood side you likely have Cover 3 and should trust the deep corner route to win against a defender with divided attention. Key the flat defender or curl to flat player underneath, if he sinks too deep chasing the intermediate out route it opens a throwing lane to the backside drift or checkdown to the running back. Beware of a user controlled defender sitting in the deep third or playing lurk, since a good user can jump the intermediate out route if you stare it down, so keep your eyes moving through the full progression. This concept struggles against a hard two high shell like Cover 2 or Cover 4 because the deep corner route runs into help over the top, so if you see two safeties deep pre snap consider checking to a different play in the set like Quick Looks or Stick instead.
Pre snap, identify whether the defense is showing single high or two high safeties since this concept is built to punish single high Cover 3 shells where one corner defender has to cover three routes stacked on top of each other.
If you see man coverage with the bunch alignment, expect natural picks and rubs from the switch release, so trust your first read on the deep corner route and throw with anticipation before the window closes.
Use motion pre snap to identify man versus zone, if the defender follows the motion man across the formation you know you are getting man coverage and can lean on the switch release to create separation.
On third and medium to long, this play is ideal because the deep corner and intermediate out give you multiple sticks to move the chains, and if the corner route is covered you can climb down the ladder just like a real flood read.
Pair this play with Mtn Bunch Drive or Mtn Bunch Whip Smash in the same set to keep the defense guessing between the flood concept and quick game or play action, since both plays start from the same bunch look and disguise your intentions until after the snap.













