Playbooks

RPO Read Screen out of Shotgun Flex Y Off Wk gives the quarterback a true run/pass conflict read on the play side. The backside receiver runs a quick out breaker while the play side X receiver sets up a screen with a blocker releasing out in front, and the running back is the give option on the mesh point read. Post snap, the primary progression is reading the play side flat defender or overhang: if he sits on the screen or crashes down on the run fake, pull it and throw the screen with the lead blocker; if he widens or bails, hand it off to the running back into the vacated inside lane.
Watch the play side flat defender and slot corner pre snap, if they are sitting in soft zone with eyes in the backfield they are the primary conflict key on this RPO Linebacker depth at the snap tells you everything, if the second level flows hard to the run fake without respecting the screen release you can user that flowing linebacker to close the throwing lane This concept struggles against disciplined zone defenses that keep an overhang defender squeezed on the screen while linebackers play the run fit with contain, so match up defenders who do not bite on run action can shut this down Man coverage with a blitz on the play side is dangerous for the offense since the screen blocker may not get out in time, so if you see man pressure looks pre snap lean toward the inside handoff read instead Post snap, track any user controlled lurk defender sitting flat footed in the throwing lane, if the defense sends a spy or robber to that area abort the screen read and trust the run
Pre snap, identify whether the defense is showing a two high shell or single high look since light boxes against two high are the best trigger for the run read on this RPO
Key the alignment of the play side corner and overhang defender before the snap, if they are sitting inside or crashing hard on run fits that is your green light to pull and throw the screen
Use hot routes sparingly on this concept since the design already isolates the conflict defender, but you can motion the backside receiver to confirm man versus zone before the snap
Call this on early downs (first and ten or second and short) to keep the defense honest, then sequence it with RPO Peek Slant or RPO Glance Post later in the drive so linebackers stay frozen on run fits
Pair this call with Inside Zone Split or HB Draw from the same set to condition second level defenders to bite on run action, making the screen pull even more effective on money downs






















