Playbooks

Breakdown

Z Spot N Go lines up out of Shotgun Empty Bunch Wide with a 3 by 2 alignment, using the bunch to stack a spot concept on the closed side while isolating a go route on the backside. The bunch receivers run a corner route, a spot/hitch settling underneath, and a flat route to clear the underneath zones, while the backside X runs a vertical go route on an island against single coverage. There is no run blocking shown, this is a straight drop back pass concept built as a Cover 3 beater that also stresses man coverage on the backside iso. The primary read starts with the backside go route for a one on one shot, then progresses into the spot concept working the corner to the settling receiver underneath if the deep shot is not there.

Defensive Reads

Pre-snap, identify if the corner over the go route is aligned with inside or outside leverage, outside leverage invites the go route while inside leverage suggests he expects help over the top. Watch the deep safeties, a two high shell with both safeties rotating late is your green light to attack the go route before the rotation settles. Post-snap, key any user controlled defender dropping into the throwing lane between the corner route and the spot, that lurk technique is designed to jump the spot concept and bait a throw. Man coverage with no safety help over the backside is the biggest weakness of this defense against this play, that alignment means the go route wins. Zone drops with a linebacker sinking hard to the flat can take away the underneath spot option, so recognize that quickly and reset to the go route or check down if both options are covered.

Usage Tips

Check the backside cornerback's alignment before the snap, if he is playing off man or in a soft zone shell take the shot on the go route immediately. Use this play on early downs or in shot situations when you have already established shorter routes to set up the vertical threat. If the defense shows Cover 3 or Cover 4 with deep help, work the spot concept underneath instead of forcing the go route into a deep third or deep quarter defender. Pair this play with Z Spot Smash or Drag Curl earlier in a drive to condition the defense to expect the spot concept, then hit them with the go route once they start jumping the underneath routes. Hot route the flat route to a quick out if you see a linebacker sitting in the throwing lane to the spot receiver.