Playbooks

QB Draw out of Shotgun Empty Bunch Wide sells a pass play with five eligible receivers releasing vertically before the QB tucks it down and follows his blocking up the middle. The diagram shows two receivers on each side pushing straight upfield (with one out route breaking to the sideline from the bunch), all designed to pull linebackers and defensive backs into their drops and clear the interior box. This is a designed QB run built to exploit empty formations, since defenses often check into pass shells or blitz packages that leave light boxes, and the primary read is simply hitting the gap that opens once the defensive line commits upfield off the snap.
Watch for a light box pre-snap with only four or five defenders inside the tackles, since that is the biggest tell this play is live. If the defense shows all out blitz or a heavy zone blitz with extra defenders crashing downhill, this play gets stuffed quickly so be ready to check out. User controlled Mike linebackers who stay home and read the QB's eyes instead of biting on the pass action will shut this down, so avoid this play against disciplined defenders. Cover 3 and Cover 4 shells that drop safeties deep and linebackers into short zones tend to bite on the receiver releases, opening natural cutback lanes for the draw. Man coverage with press corners occupied on the bunch releases pulls defenders away from the box, giving the QB a clean gap to read once the O-line engages.
Call this on early downs or in obvious passing situations like 3rd and long when defenses are conditioned to drop into coverage or bring exotic blitzes with light boxes.
Read the defensive line alignment pre-snap: if both defensive tackles are shaded wide or the Mike linebacker is showing blitz, the interior lanes will be there once the snap hits.
Use the empty backfield to your advantage by pairing this with RPO Screen QB Draw or RPO Q Screen Draw earlier in a series so the defense starts keying pass first and slows their run fits.
Avoid calling this into stacked box looks or heavy zone blitz packages, since extra defenders in the box eliminate the natural running lanes this play depends on.
Mix in Jailbreak Screen or Mtn Orbit Swing Screen from this same set to keep second level defenders reacting to perimeter threats instead of squeezing the middle.










