Playbooks

Stick

Shotgun·Wing Trips WK Nasty Mug·Personnel not specified

Breakdown

Stick out of Wing Trips WK Nasty Mug is a quick-game man beater built around the classic stick concept, pairing a flat route with an outside stick/hitch and an underneath sit route to attack a defender in a triangle read. The Wing Trips alignment with the Nasty Mug front dressing gives you natural leverage against man coverage, since the flat route occupies the underneath defender while the stick sits down right behind him. Your primary read progression starts with the flat defender: if he widens with the flat route, throw the stick sitting behind him, and if he sinks on the stick, dump it to the flat for a quick, easy gain.

Defensive Reads

Key the underneath defender aligned over the stick and flat combo, since he cannot cover both routes and his leverage tells you which throw is open. Watch for Cover 3 sky or cloud shells where the corner sinks into the flat, which forces the stick throw immediately as your first read. Identify blitz packages off the Nasty Mug front pre-snap, since a same side crasher can be hidden as a extra rusher, so check the flat route as a checkdown if pressure shows late. Against Cover 2, look for the flat defender to jump the flat route hard, which opens a throwing lane to the stick sitting in the zone void underneath the corner. Beware user controlled lurk defenders sitting in the shallow zone, since a rangy user linebacker can jump the stick route if you stare it down, so work your eyes through the full progression.

Usage Tips

Use this on third and short to third and medium since the stick route settles into the sticks and gives you a built in conversion option.

Check the pre-snap alignment of the slot defender over the trips side, since Stick punishes any defender who tries to cover both the flat and the stick route by himself.

If you see two high safeties with soft outside corners, hot route the backside receiver into a quick out or speed out to create an easy throw away from the mugged look.

Pair this call with Slot Cross or Mesh Y Wheel earlier in a series so the defense respects the crossing traffic, then come back to Stick to punish defenders who start jumping underneath routes.

Against man coverage with a Nasty Mug pre-snap disguise, throw with anticipation to the stick route as soon as your primary defender opens his hips, since the mug alignment often bluffs blitz and drops late.

Other Plays in Wing Trips WK Nasty Mug

Other plays in Wing Trips WK Nasty Mug
PlayOpen
All Curls
Cross X Burst
Curl Flat
Dash Corner Up
Dash Flood
Dash Switch Curls
Drive Slot Wheel
Flood
Four Verticals
Go's Slot Cross
Mesh Y Wheel
Quick Fork Zig
Quick Short Post
Quick Unders
Slants X-Go
Slot Cross
Wing Trips WK Nasty Goose
WR Mid Screen
X Iso Poco