Playbooks

RZ Orbit Crossers is a man beater built around a double crossing route concept out of Shotgun Wing Trio, using motion to help identify man versus zone before the snap. The two inside receivers run deep crossers that pick against each other at intermediate depth, one from the left breaking right and one from the right breaking left, while the back releases from the backfield on a flat/wheel style route up the sideline and the tight end runs a quick out to the boundary. The primary read progression starts with the near-side crosser coming open off the natural rub, then works to the wheel route down the sideline if the crossers are taken away, with the flat route as the checkdown against soft zone drops.
Man coverage shells with linebackers trailing the crossers get picked easily at the rub point, so this beats Cover 1 and Cover 0 blitz packages consistently. Watch the middle linebacker depth at the snap, if he sits shallow to jump the crossers he opens up the wheel route down the sideline for an explosive gain. Cover 3 with a hard sink from the deep middle safety can undercut the second crosser, so read the safety's break as soon as the ball is snapped. Zone defenses that spot drop underneath will leave a window for the crosser sitting behind the linebackers but in front of the deep safeties, look for that soft spot immediately after the rub. If the defense shows a lurk defender sitting in the crossing lane, work to the outside wheel or flat route instead of forcing the ball into traffic.
Use the pre-snap motion to bait linebackers and safeties into showing man coverage, since a defender following the motion man across the formation confirms man match or blitz. Attack this play on third and medium to third and long in the red zone where the crossers have room to work underneath tight man coverage before hitting the goal line. If the defense shows two high safeties, hot route the crosser into a deeper dig to stress the seams between zone drops. Pair this play with Orbit Mesh HB Rail in your play calling sequence so the defense has to respect both the mesh concept and the crosser concept off similar motion, forcing linebackers to hesitate on their run fits. Against aggressive user blitzers, get the ball out on the first crosser quickly since the picks at the mesh point buy just enough time before pressure arrives.













