Playbooks

Breakdown

RPO Peek Y Pop is a run-pass option out of Shotgun Wing Trio with 11 personnel, giving the quarterback a give or throw decision based on the second level defender flow. The read progression starts with the Y (tight end) running the pop route vertically up the seam then working to the middle of the field as the primary pass option, while the running back releases to the flat as a checkdown against soft coverage. Up front the offensive line executes inside zone run blocking, and the quarterback keys the play side linebacker or nickel defender to decide between handing off or pulling and throwing the pop route, making this an effective zone beater against light boxes and light second level.

Defensive Reads

Watch the play side linebacker depth and flow at the snap since this is the exact defender the quarterback is reading for the RPO decision. Man coverage with a linebacker trying to cover the Y pop route is a matchup you want to attack immediately since the tight end should win the seam. A light box with six or fewer defenders signals the pass option is live, so crash down and squeeze the run lanes to bait the throw and jump the route with a user linebacker. Zone coverage with a robber or spy sitting in the middle of the field can undercut the pop route, so play a linebacker in that window to take away the primary read. Heavy blitz packages with extra defenders in the box favor giving the ball on this RPO, so defenders should be ready to fill run gaps quickly while still respecting the quick game pass.

Usage Tips

Peek at the box count before the snap and if you see six or fewer defenders in the box, lean toward pulling and hitting the Y pop for an explosive gain over the middle.

Use this on early downs like first and second and ten to keep defenses honest and force linebackers to respect both the run and the pop route.

If the defense shows two high safeties with a light box, throw the pop route immediately since the seam should be open before the safety can rotate down.

Pair this with Inside Zone and GT Read Option in your play calling sequence so defenders cannot sit on the pop read and are forced to respect the run fake every time.

Motion the running back or check the flat route with a quick hot route adjustment if the defense is selling out to stop the pop route with a robber technique.