Playbooks

Mtn Whip Deep Flood is a three level flood concept out of Shotgun Wing Trio 11 personnel that sends the backside X on a deep corner route while the frontside stacks a flood with a whip route underneath, a corner route on top, and a flat route from the wing. The blocking is a straight five man protection up front, leaving the whip and flat routes as the shallow answers against a blitz. This is a Cover 3 beater by design, using the deep corner to stress the flat defender and the whip to sit down in the vacated hole, though the flat and corner stack also gives you a high low answer versus man coverage on the boundary corner. Primary read progression starts with the deep corner route to see if the safety opens up, then works down to the whip route sitting in the underneath zone, and finishes at the flat route as the checkdown against pressure.
Pre snap identify if the defense is showing two high safeties or a single high look, since this play is designed to punish single high Cover 3 rotations. Watch the flat defender at the snap, if he widens with the flat route he opens a throwing lane for the whip route sitting behind him. If you see the corner backpedaling into a deep third immediately at the snap that confirms zone and tells the offense to work the whip and flat combo underneath. On the backside, if the isolated X receiver's defender turns his back to run with the corner route in man coverage, that is the biggest explosive play risk for the defense. Watch for a delayed blitz from the second level linebackers, since the five man protection can be exposed if extra rushers time it up against the whip route's shallow crossing path.
Use this on second and long or third and medium when you expect a zone shell since the flood concept is built to attack Cover 3 rotation. Check the safety alignment pre snap, if you see a single high safety cheating to the trips side, the backside corner route from the X isolated on the left is your first look against a lone defender. If the corner shows man press on the flat side receivers, hot route the whip into a quicker option or slide protection to buy time for the deep corner to develop. Pair this call with Y Flood or Orbit RPO Peek Y Flat from the same set so the defense sees similar flood shells and cannot key on personnel or tempo. Against teams that like to bring a nano blitz off the edge, keep the running back in as an extra protector or check to Mtn HB Screen to punish overaggressive pass rush tendencies. Use the whip route as your safety valve read when the pocket collapses since it settles quickly underneath the linebackers.