Playbooks

Empty Trey Flex

Shotgun·Personnel not specified

At a Glance

FormationShotgun
Personnel
Not specified
Plays12

In 1 playbook

Overview

Empty Trey Flex is a Shotgun set that removes the running back from the backfield and spreads five eligible targets across the field in a 3x2 look. The trips side (the Trey) is built around a flexed tight end, detached a few yards off the line, paired with wide receivers, while the backside carries a two-man combination. Other Shotgun sets keep a back in the box for protection and a run threat. This set commits fully to the pass, forcing the defense to declare its coverage shell before the snap and giving the quarterback a clean presnap read on every alignment.

The flexed tight end is the key matchup piece. Detached from the core, he pulls a linebacker or safety out of the box, so defenses must either widen a slower defender into space or bring in a nickel or dime package that leaves them light against the QB Draw. Concepts like Y Corner, Smash Y Sit, and Stick Ohio are designed to isolate that tight end on a linebacker, while the backside two-man side becomes a clean isolation zone for your best receiver when the defense rotates coverage toward trips.

The play list covers almost every coverage answer. Four Verticals and Wdt Post stress deep safeties. Levels Switch, Dbl Slot Cross, and Smash Z Under flood intermediate zones. Stick N Nod and Curl Combo attack underneath leverage. WR Screen and QB Draw punish defenses that overcommit to pass rush or drop too deep. The result is a compact, quick-game-friendly set that lets you run a full spread passing attack from one alignment.

Strengths

  • Presnap coverage reads are extremely clear because five detached targets force defenders to align on receivers, making man, Cover 2, and Cover 3 easy to identify before the snap
  • The flexed tight end draws linebacker or safety matchups in trips, and Y Corner, Smash Y Sit, and Stick Ohio are built to exploit that mismatch against Cover 1 and Cover 3
  • Strong zone beaters in Levels Switch, Smash Z Under, and Curl Combo create high-low reads on flat and hook defenders, which is ideal against Cover 3 and Cover 4 buzz looks
  • Man beaters like Dbl Slot Cross and Stick N Nod use crossing traffic and double moves to create natural rub separation against press man and Cover 0
  • Four Verticals and Wdt Post punish single high safeties and put a deep middle defender in conflict, especially when you hot route a slot to a streak or bender

Weaknesses

  • With no back in protection you only have five blockers, so any six man pressure or overload nano blitz leaves an unblocked rusher and demands an instant hot read
  • The run game is limited to QB Draw, so defenses can safely play dime personnel and drop extra defenders into coverage without fearing a traditional ground attack
  • A user-controlled linebacker or safety sitting in the middle hook zone can take away the tight end option on Stick Ohio, Smash Y Sit, and Dbl Slot Cross, which are the core reads of the set
  • Trips alignment tips the strength of the formation, so opponents can shade coverage toward the Trey side and bracket the backside isolation with a robber or cloud corner
  • Heavy empty tendencies are easy to scout in franchise head to head, and repeated quick game throws invite cheese defenses that sit on the sticks with Cover 2 sinks and hook curl zones

Usage Tips

Before the snap, motion a trips receiver across the formation: if a defender follows, you have man coverage and should work Dbl Slot Cross, Stick N Nod, or Y Corner; if defenders shift zones, lean on Levels Switch or Smash Z Under

Against Cover 0 or obvious blitz looks, use hot routes to convert the backside receiver to a slant or the flexed tight end to a quick in so you have a sub two second answer, or audible to WR Screen to punish the pressure

On 3rd and short to medium, Stick Ohio and Stick N Nod are go-to calls, reading the stick route off the flat defender and taking the nod only when the underneath defender jumps the stick

When the defense shows single high and brings in dime personnel to match the empty look, check to QB Draw or Four Verticals, depending on whether the box is light or the safety is cheating toward trips

Mix in Curl Combo and Smash Y Sit on early downs to keep the chains moving, then take a shot with Wdt Post once the safeties start driving down on your intermediate throws

Plays (12)

Plays in Empty Trey Flex
PlaySaveOpen
Curl ComboCurl, Pass Play, Flat
Dbl Slot CrossCrosser, Pass Play, Post +3
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +6
Levels SwitchLevels, Pass Play, Cover 2 Beater +4
QB DrawDraw, Qb Draw, Designed Qb Run +1
Smash Y SitSit, Smash, Pass Play +3
Smash Z UnderSmash, Pass Play, Cover 2 Beater +5
Stick N NodStick, Stick Concept, Pass Play +5
Stick OhioStick, Stick Concept, Pass Play +3
Wdt PostPost, Pass Play, Curl +3
WR ScreenScreen Pass, Wr Screen, Pass Play +2
Y CornerCorner, Pass Play, Fade +2

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