Playbooks

5WR Trips

SpecialistsGadgetSLWR
Set alignment for 5WR Trips from Shotgun in Madden 27

At a Glance

FormationShotgun
Plays18

Overview

5WR Trips empties the backfield entirely, putting 00 personnel on the field with no back to help in protection. That single detail separates it from every other Shotgun set: your fifth receiver replaces the running back, so instead of a checkdown flare or a chip block you get a real route runner attacking from a slot alignment. The trips side stacks three receivers to one side of the formation with two split to the other, which forces the defense to declare its coverage rotation before the snap. Whatever the defense does to bracket the trips cluster, it does at the expense of the two receiver side, and that is the entire premise of the set.

Because there is no back, the box count math tilts your way immediately. Defenses that stay in base personnel have to cover slot receivers with linebackers, and those matchups get isolated on the backside with Middle Slant, Slants, and Pivot Z In. Against nickel and dime looks, the trips side generates the natural traffic and leverage conflicts you need for Levels, Inside Cross, Spacing, and Stick, all of which put a defender in a two way go and let you throw to the open half. Curl Flat Corner and Smash give you the high low pairings that punish Cover 2 and quarters rotations to the three receiver side.

The set also carries the Gadget and SLWR tags, which means the play art includes QB Draw, QB Blast, WR Screen, and Jet Touch Sweep. With five receivers spread across the field, defenses are forced to declare light boxes, and a QB Draw against a vacated middle is a free ten yards. That constraint game is what keeps opponents from sitting in dime and rushing three, and it is the reason 5WR Trips functions as more than a pure passing set.

Strengths

  • Empty backfield forces a pre snap coverage declaration, so you can read man versus zone by motioning the point man on the trips side and watching whether a defender travels with him.
  • Trips alignment naturally creates traffic and leverage conflicts for Levels, Inside Cross, and Spacing, which are elite zone beaters that flood the intermediate hook zones and give the quarterback a defined progression.
  • Isolated backside receiver against a linebacker or a nickel with no help means Middle Slant, Slants, and Pivot Z In turn into automatic man beaters, especially if you hot route the backside X to a slant or a fade based on the corner's alignment.
  • Curl Flat Corner and Smash attack Cover 2 and quarters high low to the trips side, putting the flat defender in a bind while the corner route works behind the safety.
  • Gadget play art (QB Draw, QB Blast, WR Screen, Jet Touch Sweep) punishes light boxes and three man rushes, which keeps opponents from parking eight defenders in coverage.
  • Four Verticals and Flood stress deep zone integrity when the defense has to defend five eligible receivers with no back to account for.

Weaknesses

  • No back in the backfield means zero help in protection, so five man pressure and any nano blitz off the edge gets home fast. You are throwing on a clock every snap.
  • Interior heat and A gap pressure has nowhere to be picked up, which forces you to slide the line or hot route a receiver into a blocking assignment and lose a route in the process.
  • Cover 3 match and quarters with a user controlled defender in the middle of the field takes away the crossers and inside routes that this set relies on most.
  • Empty formations telegraph the pass, so opponents will sit in dime and cloud the trips side, taking away Stick and Spacing while daring you to run QB Draw with your quarterback.
  • Running the ball is limited to QB Draw, QB Blast, and Jet Touch Sweep, which puts your quarterback at injury risk and makes short yardage and goal line situations far more difficult.
  • If your fifth receiver is a low rated backup or a converted back, defenses will find and attack that mismatch in man coverage.

Usage Tips

Use motion on the outside receiver of the trips side as your primary man versus zone tell, then check to Slants or Middle Slant against man and Spacing or Levels against zone.

Slide protect toward the trips side or set your line to pinch when you see two defenders showing A gap pressure, and accept a shorter progression rather than getting sacked in an empty set.

On third down between six and twelve yards, Stick and Curl Flats give you reliable sit down routes at the sticks. Hot route the backside receiver to a curl if the defense rotates coverage strength to the trips side.

Keep QB Draw and QB Blast in your rotation once per drive against dime looks. Even four or five yards forces opponents out of light boxes and reopens the intermediate throws.

Against Cover 2 or a hard flat defender, run Smash or Curl Flat Corner to the trips side and read the corner route behind the safety rather than working the underneath first.

Pair WR Screen and Jet Touch Sweep with your vertical concepts to create hesitation from user controlled defenders in the middle of the field.

Do not live in this set on first down. Use it as a change up after establishing personnel that can run, so opponents cannot pin their defensive substitutions to your empty look.

Plays (18)

Plays in 5WR Trips
PlayDiagramOpen
Curl Flat CornerFlat, Curl, Corner +4
Curl FlatsCurl, Pass Play, Flat
FloodFlood, Pass Play, Cover 3 Beater
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +1
Inside CrossCrosser, Pass Play
Inside SwitchPass Play, Quick Pass, Slant +9
Jet Touch SweepSweep, Jet Sweep, Motion +1
LevelsLevels, Pass Play, Cover 2 Beater
Middle SlantSlant, Pass Play
Pivot Z InIn, Pivot, Pass Play
QB BlastDesigned Qb Run, Run Play
QB DrawDraw, Qb Draw, Designed Qb Run +1
RNS Get OpenPass Play, Four Verts, Go +4
SlantsSlant, Pass Play
SmashSmash, Pass Play, Cover 2 Beater
SpacingSpacing, Pass Play, Cover 3 Beater +1
StickStick, Stick Concept, Pass Play
WR ScreenScreen Pass, Wr Screen, Pass Play

Other Sets in Shotgun

4wr Pack Trips

18 Plays · 1 RB, 0 TE, 4 WR

4WR Trips Strong

18 Plays · 1 RB, 0 TE, 4 WR

5WR Flex Trey

16 Plays · 0 RB, 1 TE, 4 WR

5WR Tight

12 Plays · 0 RB, 0 TE, 5 WR

5WR Trio

24 Plays · 1 RB, 1 TE, 3 WR

Ace

28 Plays · 1 RB, 2 TE, 2 WR

Ace Offset

15 Plays · 1 RB, 2 TE, 2 WR

Ace Slot

16 Plays · 1 RB, 2 TE, 2 WR

Ace Slot Offset

19 Plays · 1 RB, 2 TE, 2 WR

Box

18 Plays · 1 RB, 0 TE, 4 WR

Box HB Strong

6 Plays · 1 RB, 1 TE, 3 WR

Box Offset Wk

19 Plays · 1 RB, 1 TE, 3 WR

Box Y Off

6 Plays · 1 RB, 1 TE, 3 WR

Bunch

53 Plays · 1 RB, 1 TE, 3 WR

Bunch HB Str

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset

31 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset Close

11 Plays · 1 RB, 1 TE, 3 WR

Bunch Open

9 Plays · 1 RB, 0 TE, 4 WR

Bunch Open Offset

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Open TE

13 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads

9 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads Close

6 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread

24 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread Nasty

35 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Nasty

33 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Offset

45 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

51 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Str

13 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Wk

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Trio Open

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide

26 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide Nasty

23 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

61 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Flex

32 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Trips

15 Plays · 1 RB, 1 TE, 3 WR

Cluster

14 Plays · 1 RB, 1 TE, 3 WR

Cluster HB Str

18 Plays · 1 RB, 1 TE, 3 WR

Dbls Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Deebo Package

6 Plays · Unknown

Deuce

18 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

47 Plays · 1 RB, 2 TE, 2 WR

Doubles

65 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

27 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex WK Pats

13 Plays · Unknown

Doubles Flex Wk Swap

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles HB Wk

46 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close Wk

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset

43 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset Wk

42 Plays · 1 RB, 1 TE, 3 WR

Double Stack

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex

28 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex Offset

15 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Nasty

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off WK

2 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close

14 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close Wk

17 Plays · 1 RB, 1 TE, 3 WR

Double Wing

9 Plays · 2 RB, 3 TE, 0 WR

Duo Slot Open

10 Plays · 2 RB, 0 TE, 3 WR

Duo Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Empty Ace

12 Plays · 1 RB, 2 TE, 2 WR

Empty Base

33 Plays · 1 RB, 1 TE, 3 WR

Empty Base Flex

35 Plays · 1 RB, 1 TE, 3 WR

Empty Base Trio

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch

9 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Open

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Tight

12 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Y Flex

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Nasty

10 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Quads

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Tight

11 Plays · 1 RB, 1 TE, 3 WR

Empty HB Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Quads

9 Plays · 0 RB, 1 TE, 4 WR

Empty Sketch Stack

10 Plays · 1 RB, 1 TE, 3 WR

Empty Steeler

12 Plays · 1 RB, 1 TE, 3 WR

Empty Strong Slots

9 Plays · 1 RB, 1 TE, 3 WR

Empty Trey

21 Plays · 1 RB, 1 TE, 3 WR

Empty Trey Flex

12 Plays · Unknown

Empty Trey Stack

15 Plays · 1 RB, 1 TE, 3 WR

Empty Triple Stack

3 Plays · 1 RB, 1 TE, 3 WR

Empty Trips Speed

15 Plays · 1 RB, 1 TE, 3 WR

Empty Y Slot

15 Plays · 1 RB, 1 TE, 3 WR

Flanker Close

14 Plays · 1 RB, 0 TE, 4 WR

Flex Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Close

16 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Wk

27 Plays · 1 RB, 1 TE, 3 WR

Gadget Backfield

6 Plays · 3 RB, 1 TE, 1 WR

Gadget Package

6 Plays · 3 RB, 1 TE, 1 WR

Go Go Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Heavy Panther

9 Plays · 2 RB, 3 TE, 0 WR

Monster

3 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Snug

17 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Wing

12 Plays · 1 RB, 1 TE, 3 WR

Normal Off Close Wk

21 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off

50 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Close

49 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Wk

34 Plays · 1 RB, 1 TE, 3 WR

Open Flex

10 Plays · 1 RB, 1 TE, 3 WR

Slot Left

9 Plays · 1 RB, 1 TE, 3 WR

Slot Right

22 Plays · 1 RB, 1 TE, 3 WR

Slot WR Backfield

7 Plays · Unknown

Split Close

30 Plays · 2 RB, 0 TE, 3 WR

Split Close Pro

15 Plays · 2 RB, 1 TE, 2 WR

Split Cowboy

17 Plays · 1 RB, 1 TE, 3 WR

Split Flanker Close

9 Plays · 2 RB, 0 TE, 3 WR

Split Offset

34 Plays · 2 RB, 0 TE, 3 WR

Split Pro Offset Wk

6 Plays · 2 RB, 1 TE, 2 WR

Split Slot Offset

41 Plays · 2 RB, 0 TE, 3 WR

Split Slot Open

33 Plays · 2 RB, 0 TE, 3 WR

Split Twins

6 Plays · 2 RB, 1 TE, 2 WR

Split Twins Offset

13 Plays · 2 RB, 1 TE, 2 WR

Split Twins Stack

6 Plays · 2 RB, 1 TE, 2 WR

Split Wing Nasty

6 Plays · 2 RB, 2 TE, 1 WR

Split WR Backfield

9 Plays · 1 RB, 1 TE, 3 WR

Split Y-Flex

15 Plays · 2 RB, 1 TE, 2 WR

Split Y Off

19 Plays · 2 RB, 1 TE, 2 WR

Split Y Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Spread

69 Plays · 1 RB, 0 TE, 4 WR

Spread 4wr

1 Play · 1 RB, 1 TE, 3 WR

Spread Dbl Flex

40 Plays · 1 RB, 1 TE, 3 WR

Spread Dbl Flex Wk

22 Plays · 1 RB, 1 TE, 3 WR

Spread Flex

15 Plays · 1 RB, 1 TE, 3 WR

Spread Slots Close

22 Plays · 1 RB, 0 TE, 4 WR

Spread Y-Flex

54 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Flex Wk

40 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot

61 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot Wk

49 Plays · 1 RB, 1 TE, 3 WR

Stack HB WK

9 Plays · 1 RB, 1 TE, 3 WR

Stack Y-Flex

15 Plays · 1 RB, 1 TE, 3 WR

Stack Y Off

14 Plays · 1 RB, 1 TE, 3 WR

Tackle Over

9 Plays · 1 RB, 1 TE, 3 WR

Tackle Over Trips

10 Plays · 1 RB, 1 TE, 3 WR

Tight

31 Plays · 1 RB, 1 TE, 3 WR

Tight Base Flex

9 Plays · 2 RB, 1 TE, 2 WR

Tight Doubles

18 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

25 Plays · 1 RB, 1 TE, 3 WR

Tight Flex Wk

18 Plays · 1 RB, 1 TE, 3 WR

Tight Offset TE

18 Plays · 1 RB, 1 TE, 3 WR

Tight Open

52 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Flip

9 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Open

10 Plays · 1 RB, 1 TE, 3 WR

Tight Slots

36 Plays · 1 RB, 1 TE, 3 WR

Tight Slots HB Wk

19 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Wk

47 Plays · 1 RB, 1 TE, 3 WR

Trey

12 Plays · 1 RB, 1 TE, 3 WR

Trey 4WR

21 Plays · 1 RB, 0 TE, 4 WR

Trey Offset

24 Plays · 1 RB, 1 TE, 3 WR

Trey Open

68 Plays · 1 RB, 1 TE, 3 WR

Trey Open HB Str

22 Plays · 1 RB, 1 TE, 3 WR

Trey Open Offset

37 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex

38 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex Str

21 Plays · 1 RB, 1 TE, 3 WR

Trey Y Iso

15 Plays · 1 RB, 1 TE, 3 WR

Trio

30 Plays · 1 RB, 1 TE, 3 WR

Trio HB Wk

30 Plays · 1 RB, 1 TE, 3 WR

Trio Offset

18 Plays · 1 RB, 1 TE, 3 WR

Trio Offset Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trio Rt Open

1 Play · 1 RB, 1 TE, 3 WR

Trio Y-Flex

30 Plays · 1 RB, 1 TE, 3 WR

Trips

39 Plays · 1 RB, 0 TE, 4 WR

Trips HB Wk

53 Plays · 1 RB, 0 TE, 4 WR

Trips Slots Close

27 Plays · 1 RB, 0 TE, 4 WR

Trips TE

59 Plays · 1 RB, 1 TE, 3 WR

Trips TE Flex

23 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset

22 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset Wk

14 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty

22 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Offset WK

12 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Off Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trips Y-Flex

21 Plays · 1 RB, 1 TE, 3 WR

Trips Y Slot Str

6 Plays · 1 RB, 1 TE, 3 WR

U Off Stack

13 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

22 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Flex

15 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Wk

17 Plays · 1 RB, 2 TE, 2 WR

Wide 5wr

24 Plays · Unknown

Wide Slot Left

16 Plays · Unknown

Wide Slot Right WK

15 Plays · 1 RB, 1 TE, 3 WR

Wide Trips

15 Plays · 1 RB, 0 TE, 4 WR

Wide Y Trips WK

16 Plays · Unknown

Wing

15 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset

22 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset Wk

24 Plays · 1 RB, 2 TE, 2 WR

Wing HB Wk Close

9 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

16 Plays · 1 RB, 3 TE, 1 WR

Wing Slot Offset

68 Plays · 1 RB, 2 TE, 2 WR

Wing Slot Wk

47 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

21 Plays · 1 RB, 2 TE, 2 WR

Wing Stack Wk

13 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

9 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Flip

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

6 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

10 Plays · 1 RB, 3 TE, 1 WR

Wing Trio

15 Plays · 1 RB, 1 TE, 3 WR

Wing Trips Wk Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Close

25 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Wk

55 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

54 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Close

31 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Pats

32 Plays · Unknown

Y Off Trips Stack

3 Plays · Unknown

Y Off Trips Wk

60 Plays · 1 RB, 1 TE, 3 WR

Y Trio Offset Wk

23 Plays · 1 RB, 1 TE, 3 WR

Y Trips 1 Slot

1 Play · 1 RB, 1 TE, 3 WR

Y Trips Offset

25 Plays · 1 RB, 1 TE, 3 WR

Y Trips Offset Wk

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips Wk

92 Plays · 1 RB, 1 TE, 3 WR